// Use this for initialization void Start() { float maxTime = PlayerPrefs.GetFloat("Max Fizzyo Time"); float maxPressure = PlayerPrefs.GetFloat("Max Fizzyo Pressure"); breath = new Fizzyo.BreathRecogniser(maxPressure, maxBreathLength); currentState = State.Idle; breath.ExhalationComplete += Breath_ExhalationComplete; }
private FizzyoFramework() { if (_instance != null) { return; } Debug.Log("[FizzyoFramework] Instantiate."); User = new FizzyoUser(); Device = new FizzyoDevice(); Recogniser = new BreathRecogniser(); Achievements = new FizzyoAchievements(); }
private FizzyoFramework() { if (_instance != null) { Debug.Log("fizzprob: "); return; } else { Debug.Log("[FizzyoFramework] Instantiate."); User = new FizzyoUser(); Device = new FizzyoDevice(); Recogniser = new BreathRecogniser(); Achievements = new FizzyoAchievements(); Analytics = new FizzyoAnalytics(); } }
private void InitializeInstance() { if (IsInitialized) { return; } _instance = this; if (Application.isPlaying) { DontDestroyOnLoad(_instance.transform.root); } User = new FizzyoUser(); Device = new FizzyoDevice(); Recogniser = new BreathRecogniser(); Achievements = new FizzyoAchievements(); Analytics = new FizzyoAnalytics(); Session = new FizzyoSession(); }