public void ExportModel(string fileName, DAE.ExportSettings settings) { var model = new STGenericModel(); model.Materials = Materials; model.Objects = Shapes; DAE.Export(fileName, settings, model, BcresParent.GetTextures(), Skeleton.Renderable); }
public override void Export(string FileName) { AssimpSaver assimp = new AssimpSaver(); ExportModelSettings settings = new ExportModelSettings(); var model = new STGenericModel(); model.Materials = Materials; model.Objects = Shapes; assimp.SaveFromModel(model, FileName, BcresParent.GetTextures(), Skeleton.Renderable); }