Exemple #1
0
    static int LoadShaders(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1)
            {
                FirClient.Manager.ShaderManager obj = (FirClient.Manager.ShaderManager)ToLua.CheckObject <FirClient.Manager.ShaderManager>(L, 1);
                obj.LoadShaders();
                return(0);
            }
            else if (count == 2)
            {
                FirClient.Manager.ShaderManager obj = (FirClient.Manager.ShaderManager)ToLua.CheckObject <FirClient.Manager.ShaderManager>(L, 1);
                System.Action arg0 = (System.Action)ToLua.CheckDelegate <System.Action>(L, 2);
                obj.LoadShaders(arg0);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: FirClient.Manager.ShaderManager.LoadShaders"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Exemple #2
0
 static int GetShader(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         FirClient.Manager.ShaderManager obj = (FirClient.Manager.ShaderManager)ToLua.CheckObject <FirClient.Manager.ShaderManager>(L, 1);
         string             arg0             = ToLua.CheckString(L, 2);
         UnityEngine.Shader o = obj.GetShader(arg0);
         ToLua.PushSealed(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemple #3
0
 static int AddShader(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         FirClient.Manager.ShaderManager obj = (FirClient.Manager.ShaderManager)ToLua.CheckObject <FirClient.Manager.ShaderManager>(L, 1);
         string             arg0             = ToLua.CheckString(L, 2);
         UnityEngine.Shader arg1             = (UnityEngine.Shader)ToLua.CheckObject(L, 3, typeof(UnityEngine.Shader));
         obj.AddShader(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemple #4
0
    static int _CreateFirClient_Manager_ShaderManager(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                FirClient.Manager.ShaderManager obj = new FirClient.Manager.ShaderManager();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FirClient.Manager.ShaderManager.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }