// The most common applications of the Proxy pattern are lazy // loading, caching, controlling the access, logging, etc. A Proxy can // perform one of these things and then, depending on the result, pass // the execution to the same method in a linked RealSubject object. public void Request() { if (this.CheckAccess()) { this._realSubject = new RealSubject(); this._realSubject.Request(); this.LogAccess(); } }
static void Main(string[] args) { Client client = new Client(); Console.WriteLine("Client: Executing the client code with a real subject:"); RealSubject realSubject = new RealSubject(); client.ClientCode(realSubject); Console.WriteLine(); Console.WriteLine("Client: Executing the same client code with a proxy:"); Proxy proxy = new Proxy(realSubject); client.ClientCode(proxy); }
public Proxy(RealSubject realSubject) { this._realSubject = realSubject; }