Exemple #1
0
 /// <summary>
 /// Collision logic with another GameplayObject
 /// </summary>
 /// <param name="target"></param>
 public virtual void Collision(PlayerMulti target)
 {
 }
 /// <summary>
 /// Collision logic with another GameplayObject
 /// </summary>
 /// <param name="target"></param>
 public virtual void Collision(PlayerMulti target)
 {
 }