Exemple #1
0
 public void AddNew(string name)
 {
     HeroData data = (HeroData)_dataService.Get(DataType.Hero, name);
     Hero hero = new Hero(name);
     hero.Attributes = Stats.Convert(data.Attributes);
     foreach (string skillName in data.SkillNames)
     {
         hero.Skills.Add((SkillData)_dataService.Get(DataType.Skill, skillName));
     };
     _heroes.Add(name, hero);
 }
Exemple #2
0
 private void CreateHero(Hero hero)
 {
     Entity e = _entityWorld.CreateEntity();
     e.AddComponent(new Group(true, hero.Name));
     e.AddComponent(new Image(_content.Load<Texture2D>(@"BattleSprite\" +  hero.Name), 0));
     e.AddComponent(new BattleStats(hero));
     e.AddComponent(new Acting());
     e.AddComponent(new Transform());
     e.AddComponent(new InputControlled());
     e.Group = FighterManager.GroupName;
     e.Refresh();
 }