protected override bool doInput(MenuButton buttonSelected) { if (buttonSelected.Text == "Resume") { return true; } return false; }
protected override bool doInput(MenuButton buttonSelected) { if(buttonSelected.Text.Equals("Start") && this.currentPlayer > 1) { return true; } else if (currentPlayer > 2) { return true; } else if (buttonSelected.Text == "BMO") { pm.SetPlayer(currentPlayer, PlayerManager.Character.BMO); this.currentPlayer++; } else if (buttonSelected.Text == "NEPTR") { pm.SetPlayer(currentPlayer, PlayerManager.Character.NEPTR); this.currentPlayer++; } return false; }
protected abstract bool doInput(MenuButton buttonClicked);