public void IncreaseAllMasses(SteelMassStat stat) { foreach (var typemass in stat._type2mass) { IncreaseMass(typemass.Key, typemass.Value); } }
public SteelMassStat ComputeSteelMass() { SteelMassStat result = new SteelMassStat(); foreach (FenceEntry entry in _entries) { result.IncreaseAllMasses(entry.ComputeSteelMass()); } return(result); }