protected void PrintFbxAnimCurve(FbxAnimCurve obj, TextWriter writer) { _PrintFbxAnimCurve(obj, writer); }
protected void AcceptAnimCurve(FbxAnimCurve obj, ISet <object> visitedObjects) { //AcceptAnimCurveBase(obj, visitedObjects); AcceptFbxObject(obj, visitedObjects); Visit(obj); }
public virtual void Visit(FbxAnimCurve obj) { }
protected void _AcceptFbxAnimCurve(FbxAnimCurve obj, ISet <object> visitedObjects) { }
public void PrintAnimCurve(FbxAnimCurve ac) { PrintAnimCurve(ac, Console.Out); }
public bool ConnectToChannel(FbxAnimCurve pCurve, uint pChnlId, bool pInFront = false) { channels[(int)pChnlId].Property.ConnectSrcObject(pCurve); return(true); }
public bool ConnectToChannel(FbxAnimCurve pCurve, string pChnl, bool pInFront = false) { channels[GetChannelIndex(pChnl)].Property.ConnectSrcObject(pCurve); return(true); }
public bool DisconnectFromChannel(FbxAnimCurve pCurve, uint pChnlId) { throw new NotImplementedException(); }
public virtual void CopyFrom(FbxAnimCurve /*&*/ pSource, bool pWithKeys = true) { throw new NotImplementedException(); }
protected void AcceptFbxAnimCurve(FbxAnimCurve obj, ISet <object> visitedObjects = null) { Visit(obj); _AcceptFbxAnimCurve(obj, visitedObjects); }