static void Main(string[] args)
        {
            Game          game          = new Game();
            TimerCallback timerCallback = game.TickTock;
            Timer         timer         = new Timer(timerCallback, null, 1000, game.RefreshRate);

            HandlingInput hi = new HandlingInput();

            hi.GetInput();
        }
        static void StartGame(double rooms, int floors, GameSpeed speed)
        {
            Motel         vMotel        = new Motel(rooms, floors);
            Game          vGame         = new Game(vMotel, speed);
            TimerCallback timerCallBack = vGame.TickTock;
            Timer         vTimer        = new Timer(timerCallBack, null, 1000, vGame.GetRefreshRate());
            HandlingInput vInput        = new HandlingInput(vGame);

            Console.Clear();
            vGame.Help();
            Console.WriteLine("Press any key to continue");
            Console.ReadKey();
            Console.Clear();
            vGame.RoomReport();
            vInput.Play();
        }