Exemple #1
0
/************************************************************************************************************
 * Exercise 1 : Apply OOP concepts (abstraction and encapsulation) to the classes
 * modify the code to get the output below
 * Cow has entered the farm
 * Hen has entered the farm
 * Horse has entered the farm
 * Sheep has entered the farm
 ***************************************************************************************************************/
        private static void Excercise1()
        {
            Console.WriteLine("Exercise 1 : Press any key when it is time to open the Farm to animals");
            Console.ReadKey();
            var farm = new BrunoFarmSystem();
            Cow cow  = new Cow();

            cow.Id       = Guid.NewGuid().ToString();
            cow.NoOfLegs = 4;
            farm.Enter(cow);

            Hen hen = new Hen();

            hen.Id       = Guid.NewGuid().ToString();
            cow.NoOfLegs = 4;
            farm.Enter(hen);

            Horse horse = new Horse();

            horse.Id       = Guid.NewGuid().ToString();
            horse.NoOfLegs = 4;
            farm.Enter(horse);

            Sheep sheep = new Sheep();

            sheep.Id       = Guid.NewGuid().ToString();
            sheep.NoOfLegs = 4;
            farm.Enter(sheep);
            Console.ReadKey();
        }
Exemple #2
0
/***************************************************************************************************************
 * Test Excercise 2
 * If you have completed the first test excercise, you can continue with the second one
 * Modify the program and EmydexFarmSystem.MakeNoise() method to get the below output
 * Expected Test 2 Program Output
 *
 * Exercise 2 : Press any key to scare the animals in the farm
 *  Cow has entered the farm
 *  Hen has entered the farm
 *  Horse has entered the farm
 *  Sheep has entered the farm
 *  Cow says Moo!
 *  Hen says CLUCKAAAAAWWWWK!
 *  Horse says Neigh!
 *  Sheep says baa!
 *****************************************************************************************************************/
        private static void Excercise2()
        {
            //TODO : Apply OOP concepts and modify the code below to get the required output
            Console.WriteLine("Exercise 2 : Press any key to scare the animals in the farm");
            Console.ReadKey();
            var farm = new BrunoFarmSystem();
            Cow cow  = new Cow();

            cow.Id       = Guid.NewGuid().ToString();
            cow.NoOfLegs = 4;
            farm.Enter(cow);

            Hen hen = new Hen();

            hen.Id       = Guid.NewGuid().ToString();
            cow.NoOfLegs = 4;
            farm.Enter(hen);

            Horse horse = new Horse();

            horse.Id       = Guid.NewGuid().ToString();
            horse.NoOfLegs = 4;
            farm.Enter(horse);

            Sheep sheep = new Sheep();

            sheep.Id       = Guid.NewGuid().ToString();
            sheep.NoOfLegs = 4;
            farm.Enter(sheep);

            farm.MakeNoise();
            Console.ReadKey();
        }
Exemple #3
0
/****************************************************************************************************
 * Test Excercise 4
 * Modify the EmydexFarmSystem.ReleaseAllAnimals() so that all animals are released (simply clear the collection )
 * Expose an event on the FarmSystem FarmEmpty which is invoked once all the animals are released
 * Subscribe to that event in the main to get the expected output
 *
 * Expected Test 4 Program Output
 *
 * Exercise 4: Press any key to free all animals
 * Cow has entered the farm
 * Hen has entered the farm
 * Horse has entered the farm
 * Sheep has entered the farm
 * Cow has left the farm
 * Hen has left the farm
 * Horse has left the farm
 * Sheep has left the farm
 * Emydex Farm is now empty
 ********************************************************************************************************************/
        private static void Excercise4()
        {
            //TODO : Apply OOP concepts and modify the code below to get the required output
            Console.WriteLine("Exercise 4: Press any key to free all animals");
            Console.ReadKey();
            var farm = new BrunoFarmSystem();

            farm.FarmEmpty += Farm_FarmEmpty;

            var cow = new Cow
            {
                Id       = Guid.NewGuid().ToString(),
                NoOfLegs = 4
            };

            farm.Enter(cow);

            var hen = new Hen
            {
                Id = Guid.NewGuid().ToString()
            };

            cow.NoOfLegs = 4;
            farm.Enter(hen);

            var horse = new Horse
            {
                Id       = Guid.NewGuid().ToString(),
                NoOfLegs = 4
            };

            farm.Enter(horse);

            var sheep = new Sheep
            {
                Id       = Guid.NewGuid().ToString(),
                NoOfLegs = 4
            };

            farm.Enter(sheep);

            farm.ReleaseAllAnimals();
            Console.ReadKey();
        }