Exemple #1
0
        internal void fixSpousePosition(FarmHouse house)
        {
            if (!Game1.player.isMarried() || Game1.player.getSpouse().currentLocation != house)
            {
                return;
            }
            NPC spouse = Game1.player.getSpouse();

            if (spouse.getTileLocationPoint() == house.getKitchenStandingSpot())
            {
                //Spouse was placed at the kitchen standing spot, move them to modded one.
                Logger.Log("Spouse was in kitchen standing spot...");
                Point kitchenLocation = FarmHouseStates.getKitchenSpot(house);
                spouse.setTilePosition(kitchenLocation);
                Logger.Log(spouse.name + " was moved to " + kitchenLocation.ToString());
            }
            else if (isSpouseInSpouseRoom(spouse, house))
            {
                Logger.Log(spouse.name + " began the day in the spouse room...");
                FarmHouseState state = FarmHouseStates.getState(house);
                if (state.spouseRoomData == null)
                {
                    FarmHouseStates.updateFromMapPath(house, house.mapPath);
                }
                if (state.spouseRoomData != "")
                {
                    Logger.Log("Map defined spouse room location...");
                    string[] spouseRoomPoint    = state.spouseRoomData.Split(' ');
                    Vector2  spouseRoomLocation = new Vector2(Convert.ToInt32(spouseRoomPoint[0]) + 3, Convert.ToInt32(spouseRoomPoint[1]) + 4);
                    spouse.setTileLocation(spouseRoomLocation);
                    Logger.Log(spouse.name + " was moved to " + spouseRoomLocation.ToString());
                }
                else
                {
                    Logger.Log("Map did not define spouse room location.");
                }
            }
            else if (!house.isTileLocationOpen(new xTile.Dimensions.Location(spouse.getTileX(), spouse.getTileY())))
            {
                Logger.Log(spouse.name + " was in the void or was stuck, relocating...");
                spouse.setTilePosition(house.getRandomOpenPointInHouse(Game1.random));
            }
        }
Exemple #2
0
        public static Point getBedSpot(StardewValley.Locations.FarmHouse house, bool spouse = false)
        {
            Logger.Log("Getting bed location...");
            if (bedData == null)
            {
                FarmHouseStates.updateFromMapPath(house.mapPath);
            }
            if (FarmHouseStates.bedData != "")
            {
                Logger.Log("Map defined bed location...");
                string[] bedPoint = FarmHouseStates.bedData.Split(' ');

                return(new Point(Convert.ToInt32(bedPoint[0]) + (spouse ? 2 : 0), Convert.ToInt32(bedPoint[1])));
            }
            else
            {
                Logger.Log("Map did not define a bed location, using vanilla.");
                if (spouse)
                {
                    return(house.getSpouseBedSpot());
                }
                return(house.getBedSpot());
            }
        }