public RuleValue(T value) { _value = value; UserData = new WriteableUserData(); }
internal World([CanBeNull] GeneratorResult initialData) { CurrentData = initialData; _userData = new WriteableUserData(); }
public RuleValue(T value) { _value = value; UserData = new WriteableUserData(); }
internal World([CanBeNull] GeneratorResult initialData) { CurrentData = initialData; _userData = new WriteableUserData(); }