public MasterGameHypeScores(MasterGameYear masterGameYear, double hypeFactor, double dateAdjustedHypeFactor, double linearRegressionHypeFactor) { MasterGameYear = masterGameYear; HypeFactor = hypeFactor; DateAdjustedHypeFactor = dateAdjustedHypeFactor; LinearRegressionHypeFactor = linearRegressionHypeFactor; }
public PossibleMasterGameYear(MasterGameYear masterGame, bool taken, bool alreadyOwned, bool isEligible, bool isReleased, bool willRelease, bool hasScore) { MasterGame = masterGame; Taken = taken; AlreadyOwned = alreadyOwned; IsEligible = isEligible; IsReleased = isReleased; WillRelease = willRelease; HasScore = hasScore; }