// Start is called before the first frame update void Start() { Request req = new Request(GameApiScript.urlScene(), GameApiScript.bodyGetScene(), RequestType.GET); WebCallScript.instance.callUrl(req, (errNode, sucNode) => { if (errNode != null) { Debug.Log(errNode); } else { Debug.Log(sucNode); instantiateButtons(sucNode["data"]["scenes"]); } }); }