static public int UpdateState(IntPtr l) { try { FairyGUI.GearBase self = (FairyGUI.GearBase)checkSelf(l); self.UpdateState(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_tween(IntPtr l) { try { FairyGUI.GearBase self = (FairyGUI.GearBase)checkSelf(l); pushValue(l, true); pushValue(l, self.tween); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int get_easeType(IntPtr l) { try { FairyGUI.GearBase self = (FairyGUI.GearBase)checkSelf(l); pushValue(l, true); pushEnum(l, (int)self.easeType); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_tween(IntPtr l) { try { FairyGUI.GearBase self = (FairyGUI.GearBase)checkSelf(l); System.Boolean v; checkType(l, 2, out v); self.tween = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int Setup(IntPtr l) { try { FairyGUI.GearBase self = (FairyGUI.GearBase)checkSelf(l); FairyGUI.Utils.XML a1; checkType(l, 2, out a1); self.Setup(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_controller(IntPtr l) { try { FairyGUI.GearBase self = (FairyGUI.GearBase)checkSelf(l); FairyGUI.Controller v; checkType(l, 2, out v); self.controller = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_delay(IntPtr l) { try { FairyGUI.GearBase self = (FairyGUI.GearBase)checkSelf(l); System.Single v; checkType(l, 2, out v); self.delay = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_easeType(IntPtr l) { try { FairyGUI.GearBase self = (FairyGUI.GearBase)checkSelf(l); DG.Tweening.Ease v; checkEnum(l, 2, out v); self.easeType = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }