public static void RegisterFont(BaseFont font, string alias) { if (!sFontFactory.ContainsKey(font.name)) sFontFactory.Add(font.name, font); if (alias != null) { if (!sFontFactory.ContainsKey(alias)) sFontFactory.Add(alias, font); } }
static public int constructor(IntPtr l) { try { FairyGUI.BaseFont o; o = new FairyGUI.BaseFont(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static int UnregisterFont(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.BaseFont arg0 = (FairyGUI.BaseFont)ToLua.CheckObject <FairyGUI.BaseFont>(L, 1); FairyGUI.FontManager.UnregisterFont(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int PrepareCharacters(IntPtr l) { try { FairyGUI.BaseFont self = (FairyGUI.BaseFont)checkSelf(l); System.String a1; checkType(l, 2, out a1); self.PrepareCharacters(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_packageItem(IntPtr l) { try { FairyGUI.BaseFont self = (FairyGUI.BaseFont)checkSelf(l); FairyGUI.PackageItem v; checkType(l, 2, out v); self.packageItem = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_shader(IntPtr l) { try { FairyGUI.BaseFont self = (FairyGUI.BaseFont)checkSelf(l); System.String v; checkType(l, 2, out v); self.shader = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_customBoldAndItalic(IntPtr l) { try { FairyGUI.BaseFont self = (FairyGUI.BaseFont)checkSelf(l); System.Boolean v; checkType(l, 2, out v); self.customBoldAndItalic = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int SetFormat(IntPtr l) { try { FairyGUI.BaseFont self = (FairyGUI.BaseFont)checkSelf(l); FairyGUI.TextFormat a1; checkType(l, 2, out a1); self.SetFormat(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_mainTexture(IntPtr l) { try { FairyGUI.BaseFont self = (FairyGUI.BaseFont)checkSelf(l); FairyGUI.NTexture v; checkType(l, 2, out v); self.mainTexture = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int Dispose(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)ToLua.CheckObject <FairyGUI.BaseFont>(L, 1); obj.Dispose(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int UpdateGraphics(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)ToLua.CheckObject <FairyGUI.BaseFont>(L, 1); FairyGUI.NGraphics arg0 = (FairyGUI.NGraphics)ToLua.CheckObject <FairyGUI.NGraphics>(L, 2); obj.UpdateGraphics(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetFont(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); string arg0 = ToLua.CheckString(L, 1); FairyGUI.BaseFont o = FairyGUI.FontManager.GetFont(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int GetGlyph(IntPtr l) { try { FairyGUI.BaseFont self = (FairyGUI.BaseFont)checkSelf(l); System.Char a1; checkType(l, 2, out a1); var ret = self.GetGlyph(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static int PrepareCharacters(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)ToLua.CheckObject <FairyGUI.BaseFont>(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.PrepareCharacters(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SetFormat(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)ToLua.CheckObject <FairyGUI.BaseFont>(L, 1); FairyGUI.TextFormat arg0 = (FairyGUI.TextFormat)ToLua.CheckObject <FairyGUI.TextFormat>(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); obj.SetFormat(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetLineHeight(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)ToLua.CheckObject <FairyGUI.BaseFont>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); int o = obj.GetLineHeight(arg0); LuaDLL.lua_pushinteger(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int HasCharacter(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)ToLua.CheckObject <FairyGUI.BaseFont>(L, 1); char arg0 = (char)LuaDLL.luaL_checknumber(L, 2); bool o = obj.HasCharacter(arg0); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_mainTexture(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)o; FairyGUI.NTexture arg0 = (FairyGUI.NTexture)ToLua.CheckObject <FairyGUI.NTexture>(L, 2); obj.mainTexture = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index mainTexture on a nil value")); } }
static int get_version(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)o; int ret = obj.version; LuaDLL.lua_pushinteger(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index version on a nil value")); } }
static int get_keepCrisp(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)o; bool ret = obj.keepCrisp; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index keepCrisp on a nil value")); } }
static int get_shader(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)o; string ret = obj.shader; LuaDLL.lua_pushstring(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value")); } }
static int set_keepCrisp(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.keepCrisp = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index keepCrisp on a nil value")); } }
static int get_mainTexture(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)o; FairyGUI.NTexture ret = obj.mainTexture; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index mainTexture on a nil value")); } }
static int set_shader(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)o; string arg0 = ToLua.CheckString(L, 2); obj.shader = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value")); } }
static int set_version(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.version = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index version on a nil value")); } }
static int DrawGlyph(IntPtr L) { try { ToLua.CheckArgsCount(L, 7); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)ToLua.CheckObject <FairyGUI.BaseFont>(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); System.Collections.Generic.List <UnityEngine.Vector3> arg2 = (System.Collections.Generic.List <UnityEngine.Vector3>)ToLua.CheckObject(L, 4, typeof(System.Collections.Generic.List <UnityEngine.Vector3>)); System.Collections.Generic.List <UnityEngine.Vector2> arg3 = (System.Collections.Generic.List <UnityEngine.Vector2>)ToLua.CheckObject(L, 5, typeof(System.Collections.Generic.List <UnityEngine.Vector2>)); System.Collections.Generic.List <UnityEngine.Vector2> arg4 = (System.Collections.Generic.List <UnityEngine.Vector2>)ToLua.CheckObject(L, 6, typeof(System.Collections.Generic.List <UnityEngine.Vector2>)); System.Collections.Generic.List <UnityEngine.Color32> arg5 = (System.Collections.Generic.List <UnityEngine.Color32>)ToLua.CheckObject(L, 7, typeof(System.Collections.Generic.List <UnityEngine.Color32>)); int o = obj.DrawGlyph(arg0, arg1, arg2, arg3, arg4, arg5); LuaDLL.lua_pushinteger(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetGlyph(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); FairyGUI.BaseFont obj = (FairyGUI.BaseFont)ToLua.CheckObject <FairyGUI.BaseFont>(L, 1); char arg0 = (char)LuaDLL.luaL_checknumber(L, 2); float arg1; float arg2; float arg3; bool o = obj.GetGlyph(arg0, out arg1, out arg2, out arg3); LuaDLL.lua_pushboolean(L, o); LuaDLL.lua_pushnumber(L, arg1); LuaDLL.lua_pushnumber(L, arg2); LuaDLL.lua_pushnumber(L, arg3); return(4); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _CreateFairyGUI_BaseFont(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { FairyGUI.BaseFont obj = new FairyGUI.BaseFont(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.BaseFont.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
internal void OnFontRebuild(BaseFont font) { foreach (DisplayObject child in _children) { if (child is Container) { ((Container)child).OnFontRebuild(font); } else if ((child is TextField) && ((TextField)child).font == font) { ((TextField)child).OnFontRebuild(); } } }
public static void UnregisterFont(BaseFont font) { sFontFactory.Remove(font.name); }
static public void UnregisterFont(BaseFont font) { sFontFactory.Remove(font.name); }