static void Main(string[] args) { Creator creator = new ConcreteCreatorA(); Product prod = creator.FactoryMethod(); Console.WriteLine(prod.GetType()); Console.ReadKey(); }
/// <summary> /// Entry point into console application. /// </summary> static void Main() { // An array of creators Creator[] creators = new Creator[2]; creators[0] = new ConcreteCreatorA(); creators[1] = new ConcreteCreatorB(); // Iterate over creators and create products foreach (Creator creator in creators) { Product product = creator.FactoryMethod(); Console.WriteLine("Created {0}", product.GetType().Name); } // Wait for user Console.ReadKey(); }
static void Main() { //Luuakse jada "creators", mis koosneb kahest liikmest: Creator[] creators = new Creator[2]; //Need 2 jada liiget, mis tekitavad 2 uut konkreetset "creatorit", vastavalt Creatori alamklassidele ConcreteCreatorA ja ConcreteCreatorB. creators[0] = new ConcreteCreatorA(); creators[1] = new ConcreteCreatorB(); //Läbi foreach tsükli luuakse tooted, prinditakse konsoolile toote nimi foreach (Creator creator in creators) { Product product = creator.FactoryMethod(); Console.WriteLine("Created {0}", product.GetType().Name); } Console.ReadLine(); }