public static void Open(FlightSim RequiredFlightSimVersion) { FSUIPCConnection.Open((byte)0, (int)RequiredFlightSimVersion); }
public static void Open(byte ClassInstance, FlightSim RequiredFlightSimVersion) { FSUIPCConnection.Open(ClassInstance, (int)RequiredFlightSimVersion); }
public static void Open() { FSUIPCConnection.Open((byte)0, FlightSim.Any); }