public void ShutDown() { lock (LockSync) { FreeSL.fslShutDown(); _initSound = false; } // this.updaterThread = new Thread(new ThreadStart(UpdateSoundObjects)); }
public void ShutDown() { FreeSL.fslShutDown(); _initSound = false; }
public void ShutDown() { lock (LockSync) { FreeSL.fslShutDown(); _initSound = false; } // this.updaterThread = new Thread(new ThreadStart(UpdateSoundObjects)); }
public void ShutDown() { FreeSL.fslShutDown(); _initSound = false; }