Exemple #1
0
        IEnumerator RecoverFromStruckState()
        {
            yield return(new WaitForSeconds(1.5f));

            nPCMaster.CallEventNPCRecoveredAnim();
            if (rangeWeapon != null)
            {
                rangeWeapon.SetActive(true);
            }
            if (myNavMeshAgent.enabled)
            {
                myNavMeshAgent.isStopped = false;
            }
            currentState = capturedState;
        }