private void Awake() { model = FindObjectOfType <FlashlightModel>(); image = GetComponent <Image>(); model.FlashlightStateChanged += OnFlashlightStateChanged; }
private void Awake() { model = FindObjectOfType <FlashlightModel>(); fillImage = GetComponent <Image>(); model.ChargeAmountChanged += OnChargeAmountChanged; }
private void Awake() { fillText = GetComponent <Text>(); model = FindObjectOfType <FlashlightModel>(); model.FillAmountChanged += OnFillAmountChanged; OnFillAmountChanged(1f); }
private void Awake() { model = FindObjectOfType <FlashlightModel>(); model.Off(); }