public FOServerJson(string configUrl, string statusUrl, string combinedUrl, ILogger logger) { this.configUrl = configUrl; this.statusUrl = statusUrl; this.combinedUrl = combinedUrl; jsonFetch = new JsonFetcher(logger); }
public void Update(string savePath, string logoUrl) { JsonFetcher jsonFetcher = new JsonFetcher(new NLogWrapper("FOQuery")); JObject o = jsonFetcher.DownloadJson(logoUrl); if (o == null) { logger.Error("Returned JSON node is null."); return; } foreach (JToken serverName in o["fonline"]["logo"].Children()) { FOLogoInfo logo = JsonConvert.DeserializeObject<FOLogoInfo>(serverName.First.ToString()); string id = ((JProperty)serverName).Name; if (this.logoInfo.ContainsKey(id)) { if (!File.Exists(this.logoInfo[id].Path)) { this.logger.Error("{0} not found.", this.logoInfo[id].Path); } else { if (this.logoInfo[id].Hash == logo.Hash) continue; } } if (!Directory.Exists(savePath)) Directory.CreateDirectory(savePath); string imagePath = savePath + Path.DirectorySeparatorChar + Utils.GetFilenameFromUrl("http://" + logo.Path); this.DownloadLogo("http://fodev.net/status/" + logo.Path, imagePath); logo.Path = imagePath; this.logoInfo[id] = logo; } this.SaveSettings(this.logoInfo); }
void bw_DoWork(object sender, DoWorkEventArgs e) { JsonFetcher jsonFetch = new JsonFetcher(new NLogWrapper("FOQuery")); FOJsonDeserializer jsonDeserialize = new FOJsonDeserializer(); this.view.UpdateStatusBar("Downloading data..."); var jsonNode = jsonFetch.DownloadJson(this.settings.InstallUrl); this.installHandler = new InstallHandler(jsonDeserialize.GetInstallData(jsonNode), settings.Games, settings.Dependencies); this.logger.Debug("Installhandler initialized."); this.logoManager = new LogoManager(this.settings.Paths.Logos, this.settings.LogoUrl); this.logger.Debug("Logos initialized."); this.serverManager = new ServerManager( new FOServerJson(settings.ConfigUrl, settings.StatusUrl, settings.CombinedUrl, new NLogWrapper("FOQuery")), this.installHandler); this.logger.Debug("Servermanager initialized."); this.VerifyInstalledGames(); this.logger.Debug("Verified installed games."); this.view.UpdateStatusBar("Updating game list..."); this.UpdateGameList(); this.logger.Debug("Games updated."); }