public League(int memoryAddress, ArraySegment<byte> originalBytes, IVersion version)
     : base(memoryAddress, originalBytes, version)
 {
     this.LeagueOffsets = new LeagueOffsets(Version);
 }
 public League(int memoryAddress, IVersion version)
     : base(memoryAddress, version)
 {
     this.LeagueOffsets = new LeagueOffsets(Version);
 }