private void loadButton_Click(object sender, EventArgs e) { openFileDialog1.InitialDirectory = Program.resourcesPath; openFileDialog1.DefaultExt = "sav"; if (openFileDialog1.ShowDialog() == DialogResult.OK) { Groups group = Program.ReadFromBinaryFile <Groups>(openFileDialog1.FileName); this.Group = group; this.Hide(); idolPicksForm f2 = new idolPicksForm(); f2.CallingForm = this; f2.Group = this.Group; f2.LoadedGame = true; ResultsForm f3 = new ResultsForm(); f3.CallingForm = f2; f3.Show(); f3.Hide(); } }