Exemple #1
0
        public static List <Node> Blocks(string Code, int LineNumber)
        {
            List <Node> nodesCDG = new List <Node>();
            Node        block    = new Node();

            nodesCDG = MControlDependencyGraph(Code);      //Create Dependency Graph
            List <Dom> doms = new List <Dom>();

            doms = MDomBasicBlock(Code);                   //Create Doms Collection
            Dictionary <int, Reach> reachs = MReach(Code); //Create reachs

            //Find Basic block
            foreach (var node in nodesCDG)
            {
                if (node.statements != null && node.statements.Exists(x => x.NumberLine == LineNumber))
                {
                    block = node;
                    break;
                }
            }

            //Create Blocks Collection
            List <Node> Blocks = new List <Node>();

            foreach (var node in nodesCDG)
            {
                if (node.basicBlock.Kind == BasicBlockKind.Entry || node.basicBlock.Kind == BasicBlockKind.Exit)
                {
                    continue;
                }
                Dom   dom   = doms.Where(x => x.Id == node.id).Single();
                Reach reach = reachs.Values.Where(x => x.id == node.id).Single();
                if (dom.Doms.Exists(x => x.id == block.id) && reach.ReachsId.Exists(x => x == block.id))
                {
                    Blocks.Add(node);
                }
            }

            return(Blocks);
        }
Exemple #2
0
        public static Dictionary <int, Reach> MReach(string code)
        {
            Dictionary <int, Node> nodes = MControlFlowGraphWithouthEdgeBack(code);
            Queue queue = new Queue();                                        //Create queue
            Dictionary <int, Reach> setReach = new Dictionary <int, Reach>(); //Create set of reach

            foreach (var item in nodes)
            {
                Reach reach = new Reach();
                reach.ReachsId = new List <int>();
                reach.Reachs   = new List <BasicBlock>();
                reach.id       = item.Value.id;
                queue.Enqueue(item.Value.id);
                while (queue.Count > 0)                  //Queue is empty?
                {
                    string basicBlockId = queue.Dequeue().ToString();
                    //Add Id
                    reach.ReachsId.Add(Int32.Parse(basicBlockId));
                    Node node = new Node();
                    node = nodes.First(x => x.Key == int.Parse(basicBlockId)).Value;
                    //Add Child to queue
                    foreach (var child in node.childList)
                    {
                        if (reach.ReachsId.Contains(child) || queue.Contains(child))   // has child in queue or reachsId?
                        {
                            continue;
                        }
                        else
                        {
                            queue.Enqueue(child);
                        }
                    }
                    //Add basicBlock
                    reach.Reachs.Add(node.basicBlock);
                }
                setReach.Add(item.Value.id, reach);
            }
            return(setReach);
        }