Exemple #1
0
        public static DebugBox CreateDebugBox(GameObject obj, string _boxName, Rect _rect, int _maxStoredLines, int _GUIID, bool _writeToDisk)
        {
            var box = obj.AddComponent <DebugBox>();

            //setup basic variables required
            box.m_BoxName       = _boxName;
            box.m_showGUI       = false;
            box.m_writeToDisk   = _writeToDisk;
            box.m_GUIID         = _GUIID;
            box.maxLines        = _maxStoredLines;
            box.textLines       = new List <DebugType>();
            box.m_offset        = 0;
            box.m_currentScroll = box.maxLines;
            box.m_scrollStart   = box.m_currentScroll;
            //used to scale GUI at a later point
            box.m_windowRect   = _rect;
            box.m_virtualSize  = new Vector2(1920, 1080);
            box.m_currentSize  = new Vector2(Screen.width, Screen.height);
            box.m_scaledMatrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, new Vector3(Screen.width / box.m_virtualSize.x, Screen.height / box.m_virtualSize.y, 1));

            //used to setup output string
            box.m_currentOutputText = "";
            box.m_updateCurrentText = true;

            if (_writeToDisk)
            {
                //Setup debug text folder
                OLogger.SetupDirectory();

                //Setup debug text file
                box.m_writer = new StreamWriter("mods/Debug/" + box.m_BoxName + ".txt", false);
            }

            return(box);
        }
Exemple #2
0
        internal void Start()
        {
            // create logger
            var m_logger = new Vector2(600, 260);

            OLogger.CreateLog(new Rect(Screen.width - m_logger.x - 5, Screen.height - m_logger.y - 5, m_logger.x, m_logger.y));

            // done init
            ShowMenu = true;
            OLogger.Log("Initialised Explorer. Unity version: " + Application.unityVersion.ToString());
        }
Exemple #3
0
        internal void AddText(string _msg, string _msgColor)
        {
            textLines.Insert(0, new DebugType(m_msgCount.ToString() + ": " + _msg, _msgColor));
            m_updateCurrentText = true;

            //debug info to file
            if (m_writeToDisk)
            {
                if (m_writer == null)
                {
                    OLogger.SetupDirectory();
                    m_writer = new StreamWriter("mods/Debug/" + m_BoxName + ".txt", true);
                }
                m_writer.WriteLine(m_msgCount.ToString() + " :Message: " + _msg);
            }

            m_msgCount++;

            if (textLines.Count > maxLines)
            {
                textLines.RemoveAt(maxLines);
            }
        }