Exemple #1
0
        public BaseObj(Vector2d loc, Direction facing)
        {
            Loc      = loc;
            OldLoc   = loc;
            Facing   = facing;
            Id       = Misc.GetID();
            Collider = new BBCollider(loc, 5, 5);

            Sprite     = Loader.GetSprite("player.sprite");
            Mass       = 100.0;
            Hits       = 100;
            DragAmount = 0;
            MaxHits    = Hits;
            Vulnerable = true;

            Shootable      = true;
            Impactable     = true;
            Floating       = false;
            TouchingGround = false;
            EffectRange    = 10;
        }