public static void Main(string[] args) { /*Dog dog = new Dog(); * dog.Bark(); * dog.Eat(); * * Dog fido = new Dog("Fido"); * fido.Bark(); * * Console.WriteLine();*/ /*Cat cat = new Cat(); * cat.Purr(); * cat.Eat(); * * Cat garfield = new Cat("Garfield"); * garfield.Purr(); * * Console.WriteLine();*/ INoiseCapable noisyDog = new Dog(); noisyDog.MakeNoise(); INoiseCapable noisyCat = new Cat("Garfield"); noisyCat.MakeNoise(); Cat c = (Cat)noisyCat; c.Purr(); }
public static void Main(string[] args) { Dog dog = new Dog(); dog.Bark(); dog.Eat(); dog.Sleep(); Dog fido = new Dog("Fido"); fido.Bark(); fido.Eat(); fido.Sleep(); Console.WriteLine(); Cat cat = new Cat(); cat.Purr(); cat.Eat(); cat.Sleep(); Cat garfield = new Cat("Garfield"); garfield.Purr(); garfield.Eat(); garfield.Sleep(); Console.WriteLine(); INoiseCapable noisyDog = new Dog(); noisyDog.MakeNoise(); INoiseCapable snoopy = new Dog("Snoopy"); snoopy.MakeNoise(); INoiseCapable noisyCat = new Cat("Garfield"); noisyCat.MakeNoise(); INoiseCapable justCat = new Cat(); justCat.MakeNoise(); Cat c = (Cat)noisyCat; c.Purr(); }
public static void Main(string[] args) { Dog dog = new Dog(); dog.Bark(); dog.Eat(); Dog fido = new Dog("Fido"); fido.Bark(); Console.WriteLine(); Cat cat = new Cat(); cat.Purr(); cat.Eat(); Cat garfield = new Cat("Garfield"); garfield.Purr(); Console.WriteLine(); INoiseCapable Dog = new Dog(); Dog.MakeNoise(); INoiseCapable Cat = new Cat("Garfield"); Cat.MakeNoise(); Cat c = (Cat)cat; c.Purr(); }
public static void Main(string[] args) { Dog dog = new Dog(); dog.Bark(); dog.Eat(); Dog barky = new Dog("Barky"); barky.Bark(); Console.WriteLine(); Cat cat = new Cat(); cat.Purr(); cat.Eat(); Cat fatso = new Cat("Fatso"); fatso.Purr(); Console.WriteLine(); INoiseCapable noisyDog = new Dog(); noisyDog.MakeNoise(); INoiseCapable noisyCat = new Cat("Noisy"); noisyCat.MakeNoise(); Cat c = (Cat)noisyCat; c.Purr(); }