public static void Main(string[] args)
        {
            ExampleClient chatc = new ExampleClient();

            Console.WriteLine();
            Console.WriteLine("Welcome!");
            Console.WriteLine("/quit to quit, /help for help, otherwise chat with the bot");
            Console.WriteLine();
            Console.Write("> ");
            bool notQuit = true;

            do
            {
                string choice = Console.ReadLine();

                switch (choice)
                {
                case "/quit":
                    notQuit = false;
                    break;

                case "/help":                 //Do that
                    Console.WriteLine("/quit to quit, /help for help, otherwise chat with the bot");
                    Console.Write("> ");
                    break;

                default:
                    Console.WriteLine(chatc.SendChat(choice));
                    Console.Write("> ");
                    break;
                }
            } while (notQuit);
        }
Exemple #2
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        public static void Main(string[] args)
        {
            ExampleClient chatc = new ExampleClient();

            Console.WriteLine();
            Console.Write("Your First Name? > ");
            chatc.playerName = Console.ReadLine();
            Console.WriteLine();
            Console.WriteLine("Welcome!");
            Console.WriteLine(helpMes);
            Console.WriteLine();
            Console.Write("> ");
            bool notQuit = true;

            do
            {
                string choice = Console.ReadLine();

                switch (choice)
                {
                case ":quit":
                    notQuit = false;
                    break;

                case ":help":                 //Do that
                    Console.WriteLine(helpMes);
                    Console.Write("> ");
                    break;

                default:
                    Console.WriteLine(chatc.SendChat(choice));
                    Console.Write("> ");
                    break;
                }
            } while (notQuit);
        }