public new void Dispose() { if (_bufferOwner != null) { _bufferOwner.Dispose(); _bufferOwner = null; } AcceptSocket = null; RemoteEndPoint = null; DisconnectReuseSocket = false; Handler = null; IOArgsPool.Return(this); }
public static IOArgs Alloc(int size = -1) { return(IOArgsPool.Alloc(size)); }