public Truck(string i_ModelName, string i_LicenseNumber, List <Wheel> i_Wheel, Motor i_Motor, float i_CargoCapacity, bool i_IsTransportingHazardousMaterials) : base(i_ModelName, i_LicenseNumber, i_Wheel, i_Motor) { m_CargoCapacity = i_CargoCapacity; m_IsTransportingHazardousMaterials = i_IsTransportingHazardousMaterials; }
public Car(string i_ModelName, string i_LicenseNumber, List <Wheel> i_Wheel, Motor i_Motor, eCarColor i_CarColor, eNumOfCarDoors i_NumOfCarDoors) : base(i_ModelName, i_LicenseNumber, i_Wheel, i_Motor) { m_CarColor = i_CarColor; r_NumOfCarDoors = i_NumOfCarDoors; }
internal Truck(Motor i_Motor, Wheel[] i_Wheels, float i_MaxWheelPressure, string i_LicensePlateNumber, string i_Model, bool i_HaulingHazardousMaterials, float i_HaulingVolume) : base(i_Motor, i_Wheels, i_MaxWheelPressure, i_LicensePlateNumber, i_Model) { m_HaulingHazardousMaterials = i_HaulingHazardousMaterials; r_HaulingVolume = i_HaulingVolume; }
public Vehicle(string i_ModelName, string i_LicenseNumber, List <Wheel> i_Wheel, Motor i_Motor) { r_ModelName = i_ModelName; m_LicenseNumber = i_LicenseNumber; m_Wheel = i_Wheel; m_Motor = i_Motor; setPercentageOfEnergyRemaining(); }
public Motorcycle(string i_ModelName, string i_LicenseNumber, List <Wheel> i_Wheel, Motor i_Motor, eLicenseType i_LicenseType, int i_MotorCapacity) : base(i_ModelName, i_LicenseNumber, i_Wheel, i_Motor) { m_LicenseType = i_LicenseType; m_MotorCapacity = i_MotorCapacity; }
internal Motorcycle(Motor i_Motor, Wheel[] i_Wheels, float i_MaxWheelPressure, string i_LicensePlateNumber, string i_Model, eLicenseType i_LicenseType, int i_EngineVolume) : base(i_Motor, i_Wheels, i_MaxWheelPressure, i_LicensePlateNumber, i_Model) { r_LicenseType = i_LicenseType; r_EngineVolume = i_EngineVolume; }