public Game() { UI.SetUser(ref m_User1); UI.SetGameMode(ref r_GameMode); UI.SetBoardSize(ref r_SizeBoard); SetBoard(r_SizeBoard, ref m_Board); SetGame(r_GameMode, ref m_User2); }
private void SetGame(int i_GameMode, ref Player io_User2) { m_User1.Symbol = k_BlackSymbol; if (i_GameMode == k_GameAgainstFriend) { UI.SetUser(ref io_User2); io_User2.Symbol = k_WhiteSymbol; } else if (i_GameMode == k_GameAgainstComputer) { io_User2 = new Player("computer"); io_User2.Symbol = k_WhiteSymbol; } }