public void DrawPolygon(Point[] pts, Color c, double thick, bool fill, double rfill) { //set Color Gl.glColor3d(c.RedScaled, c.GreenScaled, c.BlueScaled); //Gl.glColor4f(c.redf(), c.greenf(), c.bluef(), .1f); //Set Thickness if (thick >= 1) { Gl.glLineWidth((float)thick); } //Set Fill if (!fill) { Gl.glBegin(Gl.GL_LINE_STRIP); } else { Gl.glBegin(Gl.GL_TRIANGLE_FAN); c = c.Multiply(rfill); } Gl.glColor3d(c.RedScaled, c.GreenScaled, c.BlueScaled); //Cycle Through Points around circle for (int i = 0; i < pts.Length; i++) Gl.glVertex2d(pts[i].X, pts[i].Y); Gl.glVertex2d(pts[0].X, pts[0].Y); Gl.glEnd(); Gl.glLineWidth(1f); }
public void DrawCircleShadow(Point p, Double r, Color c, Color fc) { DrawCircle(p, r, fc.Multiply(.25), true, 1); DrawCircle(p, r, c, false, r); }