Exemple #1
0
        public bool HasUnexecutedHitOnActor(ActorData actor)
        {
            bool flag = false;

            if (m_effectResults != null)
            {
                flag = m_effectResults.HasUnexecutedHitOnActor(actor);
            }
            else if (m_barrierResults != null)
            {
                flag = m_barrierResults.HasUnexecutedHitOnActor(actor);
            }
            else if (m_powerupResults != null)
            {
                flag = m_powerupResults.HasUnexecutedHitOnActor(actor);
            }
            else if (m_gameModeResults != null)
            {
                flag = m_gameModeResults.HasUnexecutedHitOnActor(actor);
            }
            return(flag);
        }
Exemple #2
0
 public bool HasUnexecutedReactionOnActor(ActorData actor)
 {
     return(m_effectResults.HasUnexecutedHitOnActor(actor));
 }