public ApplyMod ( Everyplay.XCodeEditor.XCMod mod ) : void | ||
mod | Everyplay.XCodeEditor.XCMod | |
Résultat | void |
private static void ProcessXCodeProject(string path) { Everyplay.XCodeEditor.XCProject project = new Everyplay.XCodeEditor.XCProject(path); string modsPath = System.IO.Path.Combine(path, "Everyplay"); string[] files = System.IO.Directory.GetFiles(modsPath, "*.projmods", System.IO.SearchOption.AllDirectories); foreach (string file in files) { project.ApplyMod(Application.dataPath, file); } project.Save(); }
private static void ProcessXCodeProject(string path) { Everyplay.XCodeEditor.XCProject project = new Everyplay.XCodeEditor.XCProject(path); string modsPath = System.IO.Path.Combine(path, "Everyplay"); string[] files = System.IO.Directory.GetFiles(modsPath, "*.projmods", System.IO.SearchOption.AllDirectories); foreach(string file in files) { project.ApplyMod(Application.dataPath, file); } project.Save(); }