public void ToggleAudioMute() { Debug.Log(isAudioMute); Debug.Log(GetComponent <UnityEngine.Video.VideoPlayer>()); //GetComponent<UnityEngine.Video.VideoPlayer>().SetDirectAudioMute(0, !isAudioMute); Debug.Log("here"); vrVideoPlayer.SetAudioMute(0, !isAudioMute); volumeButton.Toggle(); }
public void ToggleAudioMute() { vrVideoPlayer.SetAudioMute(0, !isAudioMute); volumeButton.Toggle(); }