Exemple #1
0
        private void watchersOffDuty()
        {
            // Mark all watchers as off duty.
            EventsWatcher.m_doApp      = false;
            EventsWatcher.m_doPlot     = false;
            EventsWatcher.m_doLayout   = false;
            EventsWatcher.m_doLinker   = false;
            EventsWatcher.m_doDocMan   = false;
            EventsWatcher.m_doDoc      = false;
            EventsWatcher.m_doDatabase = false;
            EventsWatcher.m_doEditor   = false;

            EventsWatcher.m_showInput = false;
            EventsWatcher.m_suppressInputDuringDrag = true;

            // Have them have a rest indeed.
            appWatcherOnDuty();
            plotWatcherOnDuty();
            layoutWatcherOnDuty();
            linkerWatcherOnDuty();
            docManWatcherOnDuty();
            docWatcherOnDuty();
            dbWatcherOnDuty();
            editorWatcherOnDuty();

            // Release spaces.
            EventsWatcher.m_appWatcher       = null;
            EventsWatcher.m_dynLinkerWatcher = null;
            EventsWatcher.m_layoutManWatcher = null;
            EventsWatcher.m_plotWatcher      = null;
            EventsWatcher.m_editorWatcher    = null;
            EventsWatcher.m_docManWatcher    = null;
            EventsWatcher.m_docWatcher       = null;
            EventsWatcher.m_dbWatcher        = null;
        }
Exemple #2
0
 private void docManWatcherOnDuty()
 {
     if (m_doDocMan)
     {
         if (m_docManWatcher == null)
         {
             m_docManWatcher = new DocManEvents();
         }
         else
         {
             m_docManWatcher.Do();
         }
     }
     else
     {
         if (m_docManWatcher != null)
         {
             m_docManWatcher.Undo();
         }
     }
 }
        private void watchersOffDuty()
        {
            // Mark all watchers as off duty.
            EventsWatcher.m_doApp = false;
            EventsWatcher.m_doPlot = false;
            EventsWatcher.m_doLayout = false;
            EventsWatcher.m_doLinker = false;
            EventsWatcher.m_doDocMan = false;
            EventsWatcher.m_doDoc = false;
            EventsWatcher.m_doDatabase = false;
            EventsWatcher.m_doEditor = false;

            EventsWatcher.m_showInput = false;
            EventsWatcher.m_suppressInputDuringDrag = true;

            // Have them have a rest indeed.
            appWatcherOnDuty();
            plotWatcherOnDuty();
            layoutWatcherOnDuty();
            linkerWatcherOnDuty();
            docManWatcherOnDuty();
            docWatcherOnDuty();
            dbWatcherOnDuty();
            editorWatcherOnDuty();

            // Release spaces.
            EventsWatcher.m_appWatcher = null;
            EventsWatcher.m_dynLinkerWatcher = null;
            EventsWatcher.m_layoutManWatcher = null;
            EventsWatcher.m_plotWatcher = null;
            EventsWatcher.m_editorWatcher = null;
            EventsWatcher.m_docManWatcher = null;
            EventsWatcher.m_docWatcher = null;
            EventsWatcher.m_dbWatcher = null;
        }
 private void docManWatcherOnDuty()
 {
     if(m_doDocMan)
     {
         if(m_docManWatcher == null)
             m_docManWatcher = new DocManEvents();
         else
             m_docManWatcher.Do();
     }
     else
     {
         if(m_docManWatcher != null)
         {
             m_docManWatcher.Undo();
         }
     }
 }