public static void triggerEvent(Events.EventList eventName)
    {
        UnityEvent thisEvent = null;

        if (Instance.eventDictionary.TryGetValue(eventName, out thisEvent))
        {
            thisEvent.Invoke();
            Debugger.printLog("Trigger this event: " + eventName);
        }
    }
    public static void stopListening(Events.EventList eventName, UnityAction listener)
    {
        if (instance == null)
        {
            return;
        }
        UnityEvent thisEvent = null;

        if (Instance.eventDictionary.TryGetValue(eventName, out thisEvent))
        {
            thisEvent.RemoveListener(listener);
        }
        Debugger.printLog("Stop listening to event: " + eventName);
    }
    // OLD EventManager
    //Generic event EventManager
    public static void startListening(Events.EventList eventName, UnityAction listener)
    {
        UnityEvent thisEvent = null;

        if (Instance.eventDictionary.TryGetValue(eventName, out thisEvent))
        {
            thisEvent.AddListener(listener);
        }
        else
        {
            thisEvent = new UnityEvent();
            thisEvent.AddListener(listener);
            instance.eventDictionary.Add(eventName, thisEvent);
        }
        Debugger.printLog("Start listening to event: " + eventName);
    }
Exemple #4
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 public Subscriber(EventList pub)
 {
     this.pub = pub;
     SubscribePub();
 }