/// <summary>
        /// 下钩
        /// </summary>
        public void ThrowHook(FishingMan man)
        {
            Console.WriteLine("开始下钩!");

            //用随机数模拟鱼咬钩,若随机数为偶数,则为鱼咬钩
            if (new Random().Next() % 2 == 0)
            {
                var a    = new Random(10).Next();
                var type = (FishType) new Random().Next(0, 5);
                Console.WriteLine("铃铛:叮叮叮,鱼儿咬钩了");

                var eventData = new FishingEventData()
                {
                    FishType = type, FishingMan = man
                };

                FishingEvent?.Invoke(eventData);//通过事件委托触发
            }
        }
Exemple #2
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        /// <summary>
        /// 下钩
        /// </summary>
        public void ThrowHook(FishingMan man)
        {
            Console.WriteLine("开始下钩!");

            //用随机数模拟鱼咬钩,若随机数为偶数,则为鱼咬钩
            if (new Random().Next() % 2 == 0)
            {
                var a    = new Random(10).Next();
                var type = (FishType) new Random().Next(0, 5);
                Console.WriteLine("铃铛:叮叮叮,鱼儿咬钩了");

                var eventData = new FishingEventData()
                {
                    FishType = type, FishingMan = man
                };

                EventBus.Default.Trigger <FishingEventData>(eventData);//直接通过事件总线触发
            }
        }