/// <summary> /// Deprecated Method for adding a new object to the Inventories EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToInventories(Inventory inventory) { base.AddObject("Inventories", inventory); }
/// <summary> /// Create a new Inventory object. /// </summary> /// <param name="id">Initial value of the ID property.</param> /// <param name="itemID">Initial value of the ItemID property.</param> /// <param name="reOrderLevel">Initial value of the ReOrderLevel property.</param> /// <param name="qtyOnHand">Initial value of the QtyOnHand property.</param> /// <param name="location">Initial value of the Location property.</param> /// <param name="lastUpdateDate">Initial value of the LastUpdateDate property.</param> public static Inventory CreateInventory(global::System.Int32 id, global::System.Int32 itemID, global::System.Int32 reOrderLevel, global::System.Int32 qtyOnHand, global::System.String location, global::System.DateTime lastUpdateDate) { Inventory inventory = new Inventory(); inventory.ID = id; inventory.ItemID = itemID; inventory.ReOrderLevel = reOrderLevel; inventory.QtyOnHand = qtyOnHand; inventory.Location = location; inventory.LastUpdateDate = lastUpdateDate; return inventory; }