static EvadeSpellDatabase()
        {
            //Add available evading spells to the database. SORTED BY PRIORITY.
            EvadeSpellData spell;

            #region Champion SpellShields

                #region Sivir
                if (ObjectManager.Player.BaseSkinName == "Sivir")
                {
                    spell = new ShieldData("Sivir E", SpellSlot.E, 100, 1, true);
                    Spells.Add(spell);
                }
                #endregion
                #region Nocturne
                if (ObjectManager.Player.BaseSkinName == "Nocturne")
                {
                    spell = new ShieldData("Nocturne E", SpellSlot.E, 100, 1, true);
                    Spells.Add(spell);
                }
                #endregion

            #endregion

            //Walking.
            spell = new EvadeSpellData("Walking", 1);
            Spells.Add(spell);

            #region Champion Dashes

                #region Caitlyn
                if (ObjectManager.Player.BaseSkinName == "Caitlyn")
                {
                    spell = new DashData("Caitlyn E", SpellSlot.E, 490, true, 250, 1000, 3);
                    spell.Invert = true;
                    Spells.Add(spell);
                }
                #endregion
                #region Gragas
                if (ObjectManager.Player.BaseSkinName == "Gragas")
                {
                    spell = new DashData("Gragas E", SpellSlot.E, 600, false, 250, 911, 3);
                    Spells.Add(spell);
                }
                #endregion
                #region Nidalee
                if (ObjectManager.Player.BaseSkinName == "Nidalee")
                {
                    spell = new DashData("Nidalee W", SpellSlot.W, 375, true, 250, 943, 3);
                    spell.CheckSpellName = "Pounce";
                    Spells.Add(spell);
                }
                #endregion
                #region Riven
                if (ObjectManager.Player.BaseSkinName == "Riven")
                {
                    spell = new DashData("Riven Q", SpellSlot.Q, 222, true, 250, 560, 3);
                    spell.RequiresPreMove = true;
                    Spells.Add(spell);

                    spell = new DashData("Riven E", SpellSlot.E, 250, false, 250, 1200, 3);
                    Spells.Add(spell);
                }
                #endregion
                #region Tristana
                if (ObjectManager.Player.BaseSkinName == "Tristana")
                {
                    spell = new DashData("Tristana W", SpellSlot.W, 900, true, 300, 800, 5);
                    Spells.Add(spell);
                }
                #endregion
                #region Tryndamare
                if (ObjectManager.Player.BaseSkinName == "Tryndamere")
                {
                    spell = new DashData("Tryndamere E", SpellSlot.E, 650, true, 250, 900, 3);
                    Spells.Add(spell);
                }
                #endregion
                #region Vayne
                if (ObjectManager.Player.BaseSkinName == "Vayne")
                {
                    spell = new DashData("Vayne Q", SpellSlot.Q, 300, true, 250, 900, 2);
                    Spells.Add(spell);
                }
                #endregion

            #endregion

            #region Champion Blinks

                #region Ezreal
                if (ObjectManager.Player.BaseSkinName == "Ezreal")
                {
                    spell = new BlinkData("Ezreal E", SpellSlot.E, 450, 250, 3);
                    Spells.Add(spell);
                }
                #endregion
                #region Kassadin
                if (ObjectManager.Player.BaseSkinName == "Kassadin")
                {
                    spell = new BlinkData("Kassadin R", SpellSlot.R, 700, 200, 5);
                    Spells.Add(spell);
                }
                #endregion
                #region Katarina
                if (ObjectManager.Player.BaseSkinName == "Katarina")
                {
                    spell = new BlinkData("Katarina E", SpellSlot.E, 700, 100, 3);
                    spell.ValidTargets = new [] { SpellValidTargets.AllyChampions, SpellValidTargets.AllyMinions, SpellValidTargets.AllyWards, SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions, SpellValidTargets.EnemyWards, };
                    Spells.Add(spell);
                }
                #endregion
                #region Shaco
                if (ObjectManager.Player.BaseSkinName == "Shaco")
                {
                    spell = new BlinkData("Shaco Q", SpellSlot.Q, 400, 250, 3);
                    Spells.Add(spell);
                }
                #endregion

            #endregion

            #region Champion Invulnerabilities

                #region Elise
                if (ObjectManager.Player.BaseSkinName == "Elise")
                {
                    spell = new InvulnerabilityData("Elise E", SpellSlot.E, 250, 3);
                    spell.CheckSpellName = "EliseSpiderEInitial";
                    spell.SelfCast = true;
                    Spells.Add(spell);
                }
                #endregion
                #region Fizz
                if (ObjectManager.Player.BaseSkinName == "Fizz")
                {
                    spell = new InvulnerabilityData("Fizz E", SpellSlot.E, 250, 3);
                    Spells.Add(spell);
                }
                #endregion
                #region MasterYi
                if (ObjectManager.Player.BaseSkinName == "MasterYi")
                {
                    spell = new InvulnerabilityData("MasterYi Q", SpellSlot.Q, 250, 3);
                    spell.MaxRange = 600;
                    spell.ValidTargets = new[] {SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions};
                    Spells.Add(spell);
                }
                #endregion

            #endregion

            //Flash
            if (ObjectManager.Player.GetSpellSlot("SummonerFlash") != SpellSlot.Unknown)
            {
                spell = new BlinkData("Flash", ObjectManager.Player.GetSpellSlot("SummonerFlash"), 400, 100, 5, true);
                Spells.Add(spell);
            }

            //Zhonyas
            spell = new EvadeSpellData("Zhonyas", 5);
            Spells.Add(spell);

            #region Champion Shields
                #region Janna
                if (ObjectManager.Player.BaseSkinName == "Janna")
                {
                    spell = new ShieldData("Janna E", SpellSlot.E, 100, 1);
                    spell.CanShieldAllies = true;
                    spell.MaxRange = 800;
                    Spells.Add(spell);
                }
                #endregion
                #region Lulu
                if (ObjectManager.Player.BaseSkinName == "Lulu")
                {
                    spell = new ShieldData("Lulu E", SpellSlot.E, 100, 1);
                    spell.CanShieldAllies = true;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.E).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Karma
                if (ObjectManager.Player.BaseSkinName == "Karma")
                {
                    spell = new ShieldData("Karma E", SpellSlot.E, 100, 1);
                    spell.CanShieldAllies = true;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.E).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region LeeSin
                if (ObjectManager.Player.BaseSkinName == "LeeSin")
                {
                    spell = new ShieldData("LeeSin W", SpellSlot.W, 100, 1);
                    spell.CanShieldAllies = true;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Orianna
                if (ObjectManager.Player.BaseSkinName == "Orianna")
                {
                    spell = new ShieldData("Orianna E", SpellSlot.E, 100, 1);
                    spell.CanShieldAllies = true;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.E).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Karma
                if (ObjectManager.Player.BaseSkinName == "Karma")
                {
                    spell = new ShieldData("Karma E", SpellSlot.E, 100, 1);
                    spell.CanShieldAllies = true;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.E).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Shen
                if (ObjectManager.Player.BaseSkinName == "Shen")
                {
                    spell = new ShieldData("Shen W", SpellSlot.W, 100, 1);
                    spell.CanShieldAllies = false;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                {
                    spell = new ShieldData("Shen R", SpellSlot.R, 100, 1);
                    spell.CanShieldAllies = true;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Rumble
                if (ObjectManager.Player.BaseSkinName == "Rumble")
                {
                    spell = new ShieldData("Rumble W", SpellSlot.W, 100, 1);
                    spell.CanShieldAllies = false;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Nautilus
                if (ObjectManager.Player.BaseSkinName == "Nautilus")
                {
                    spell = new ShieldData("Nautilus W", SpellSlot.W, 100, 1);
                    spell.CanShieldAllies = false;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Sion
                if (ObjectManager.Player.BaseSkinName == "Sion")
                {
                    spell = new ShieldData("Sion W", SpellSlot.W, 100, 1);
                    spell.CanShieldAllies = false;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region JarvanIV
                if (ObjectManager.Player.BaseSkinName == "JarvanIV")
                {
                    spell = new ShieldData("JarvanIV W", SpellSlot.W, 100, 1);
                    spell.CanShieldAllies = false;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Skarner
                if (ObjectManager.Player.BaseSkinName == "Skarner")
                {
                    spell = new ShieldData("Skarner W", SpellSlot.W, 100, 1);
                    spell.CanShieldAllies = false;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Urgot
                if (ObjectManager.Player.BaseSkinName == "Urgot")
                {
                    spell = new ShieldData("Urgot W", SpellSlot.W, 100, 1);
                    spell.CanShieldAllies = false;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Diana
                if (ObjectManager.Player.BaseSkinName == "Diana")
                {
                    spell = new ShieldData("Diana W", SpellSlot.W, 100, 1);
                    spell.CanShieldAllies = false;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Udyr
                if (ObjectManager.Player.BaseSkinName == "Udyr")
                {
                    spell = new ShieldData("Udyr W", SpellSlot.W, 100, 1);
                    spell.CanShieldAllies = false;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Kayle
                if (ObjectManager.Player.BaseSkinName == "Kayle")
                {
                    spell = new ShieldData("Kayle R", SpellSlot.R, 100, 1);
                    spell.CanShieldAllies = true;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Morgana
                if (ObjectManager.Player.BaseSkinName == "Morgana")
                {
                    spell = new ShieldData("Morgana E", SpellSlot.E, 100, 3);
                    spell.CanShieldAllies = true;
                    spell.MaxRange = 750;
                    Spells.Add(spell);
                }
                #endregion

                //  Wasn't sure how to handle these two special cases, but I think they will work as I have them set up.
                #region Zilean
                if (ObjectManager.Player.BaseSkinName == "Zilean")
                {
                    spell = new ShieldData("Zilean R", SpellSlot.R, 100, 5);
                    spell.CanShieldAllies = true;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion
                #region Tryndamere
                if (ObjectManager.Player.BaseSkinName == "Tryndamere")
                {
                    spell = new ShieldData("Tryndamere W", SpellSlot.R, 100, 5);
                    spell.CanShieldAllies = false;
                    spell.MaxRange = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRangeDisplayOverride[0];
                    Spells.Add(spell);
                }
                #endregion

            #endregion
        }
        static EvadeSpellDatabase()
        {
            //Add available evading spells to the database. SORTED BY PRIORITY.
            EvadeSpellData spell;

            #region Champion SpellShields

            #region Sivir

            if (ObjectManager.Player.ChampionName == "Sivir")
            {
                spell = new ShieldData("Sivir E", SpellSlot.E, 100, 1, true);
                Spells.Add(spell);
            }

            #endregion

            #region Nocturne

            if (ObjectManager.Player.ChampionName == "Nocturne")
            {
                spell = new ShieldData("Nocturne E", SpellSlot.E, 100, 1, true);
                Spells.Add(spell);
            }

            #endregion

            #endregion

            //Walking.
            spell = new EvadeSpellData("璧颁綅韬查伩", 1);
            Spells.Add(spell);

            #region Champion MoveSpeed buffs

            #region Blitzcrank

            if (ObjectManager.Player.ChampionName == "Blitzcrank")
            {
                spell = new MoveBuffData(
                    "Blitzcrank W", SpellSlot.W, 100, 3,
                    () =>
                    ObjectManager.Player.MoveSpeed *
                    (1 + 0.12f + 0.04f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Draven

            if (ObjectManager.Player.ChampionName == "Draven")
            {
                spell = new MoveBuffData(
                    "Draven W", SpellSlot.W, 100, 3,
                    () =>
                    ObjectManager.Player.MoveSpeed *
                    (1 + 0.35f + 0.05f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Evelynn

            if (ObjectManager.Player.ChampionName == "Evelynn")
            {
                spell = new MoveBuffData(
                    "Evelynn W", SpellSlot.W, 100, 3,
                    () =>
                    ObjectManager.Player.MoveSpeed *
                    (1 + 0.2f + 0.1f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Garen

            if (ObjectManager.Player.ChampionName == "Garen")
            {
                spell = new MoveBuffData("Garen Q", SpellSlot.Q, 100, 3, () => ObjectManager.Player.MoveSpeed * (1.35f));
                Spells.Add(spell);
            }

            #endregion

            #region Katarina

            if (ObjectManager.Player.ChampionName == "Katarina")
            {
                spell = new MoveBuffData(
                    "Katarina W", SpellSlot.W, 100, 3,
                    () =>
                    ObjectManager.Get <Obj_AI_Hero>().Any(h => h.IsValidTarget(375))
                            ? ObjectManager.Player.MoveSpeed *
                    (1 + 0.10f + 0.05f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level)
                            : 0);
                Spells.Add(spell);
            }

            #endregion

            #region Karma

            if (ObjectManager.Player.ChampionName == "Karma")
            {
                spell = new MoveBuffData(
                    "Karma E", SpellSlot.E, 100, 3,
                    () =>
                    ObjectManager.Player.MoveSpeed *
                    (1 + 0.35f + 0.05f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.E).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Kennen

            if (ObjectManager.Player.ChampionName == "Kennen")
            {
                spell = new MoveBuffData("Kennen E", SpellSlot.E, 100, 3, () => 200 + ObjectManager.Player.MoveSpeed);
                //Actually it should be +335 but ingame you only gain +230, rito plz
                Spells.Add(spell);
            }

            #endregion

            #region Khazix

            if (ObjectManager.Player.ChampionName == "Khazix")
            {
                spell = new MoveBuffData("Khazix R", SpellSlot.R, 100, 5, () => ObjectManager.Player.MoveSpeed * 1.4f);
                Spells.Add(spell);
            }

            #endregion

            #region Lulu

            if (ObjectManager.Player.ChampionName == "Lulu")
            {
                spell = new MoveBuffData(
                    "Lulu W", SpellSlot.W, 100, 5,
                    () => ObjectManager.Player.MoveSpeed * (1.3f + ObjectManager.Player.FlatMagicDamageMod / 100 * 0.1f));
                Spells.Add(spell);
            }

            #endregion

            #region Nunu

            if (ObjectManager.Player.ChampionName == "Nunu")
            {
                spell = new MoveBuffData(
                    "Nunu W", SpellSlot.W, 100, 3,
                    () =>
                    ObjectManager.Player.MoveSpeed *
                    (1 + 0.1f + 0.01f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Ryze

            if (ObjectManager.Player.ChampionName == "Ryze")
            {
                spell = new MoveBuffData("Ryze R", SpellSlot.R, 100, 5, () => 80 + ObjectManager.Player.MoveSpeed);
                Spells.Add(spell);
            }

            #endregion

            #region Shyvana

            if (ObjectManager.Player.ChampionName == "Sivir")
            {
                spell = new MoveBuffData("Sivir R", SpellSlot.R, 100, 5, () => ObjectManager.Player.MoveSpeed * (1.6f));
                Spells.Add(spell);
            }

            #endregion

            #region Shyvana

            if (ObjectManager.Player.ChampionName == "Shyvana")
            {
                spell = new MoveBuffData(
                    "Shyvana W", SpellSlot.W, 100, 4,
                    () =>
                    ObjectManager.Player.MoveSpeed *
                    (1 + 0.25f + 0.05f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                spell.CheckSpellName = "ShyvanaImmolationAura";
                Spells.Add(spell);
            }

            #endregion

            #region Sona

            if (ObjectManager.Player.ChampionName == "Sona")
            {
                spell = new MoveBuffData(
                    "Sona E", SpellSlot.E, 100, 3,
                    () =>
                    ObjectManager.Player.MoveSpeed *
                    (1 + 0.12f + 0.01f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.E).Level +
                     ObjectManager.Player.FlatMagicDamageMod / 100 * 0.075f +
                     0.02f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Teemo ^_^

            if (ObjectManager.Player.ChampionName == "Teemo")
            {
                spell = new MoveBuffData(
                    "Teemo W", SpellSlot.W, 100, 3,
                    () =>
                    ObjectManager.Player.MoveSpeed *
                    (1 + 0.06f + 0.04f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Udyr

            if (ObjectManager.Player.ChampionName == "Udyr")
            {
                spell = new MoveBuffData(
                    "Udyr E", SpellSlot.E, 100, 3,
                    () =>
                    ObjectManager.Player.MoveSpeed *
                    (1 + 0.1f + 0.05f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.E).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Zilean

            if (ObjectManager.Player.ChampionName == "Zilean")
            {
                spell = new MoveBuffData("Zilean E", SpellSlot.E, 100, 3, () => ObjectManager.Player.MoveSpeed * 1.55f);
                Spells.Add(spell);
            }

            #endregion

            #endregion

            #region Champion Dashes

            #region Aatrox

            if (ObjectManager.Player.ChampionName == "Aatrox")
            {
                spell        = new DashData("Aatrox Q", SpellSlot.Q, 650, false, 400, 3000, 3);
                spell.Invert = true;
                Spells.Add(spell);
            }

            #endregion

            #region Akali

            if (ObjectManager.Player.ChampionName == "Akali")
            {
                spell = new DashData("Akali R", SpellSlot.R, 800, false, 100, 2461, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Alistar

            if (ObjectManager.Player.ChampionName == "Alistar")
            {
                spell = new DashData("Alistar W", SpellSlot.W, 650, false, 100, 1900, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Caitlyn

            if (ObjectManager.Player.ChampionName == "Caitlyn")
            {
                spell        = new DashData("Caitlyn E", SpellSlot.E, 490, true, 250, 1000, 3);
                spell.Invert = true;
                Spells.Add(spell);
            }

            #endregion

            #region Corki

            if (ObjectManager.Player.ChampionName == "Corki")
            {
                spell = new DashData("Corki W", SpellSlot.W, 790, false, 250, 1044, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Fizz

            if (ObjectManager.Player.ChampionName == "Fizz")
            {
                spell = new DashData("Fizz Q", SpellSlot.Q, 550, true, 100, 1400, 4);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyMinions, SpellValidTargets.EnemyChampions };
                Spells.Add(spell);
            }

            #endregion

            #region Gragas

            if (ObjectManager.Player.ChampionName == "Gragas")
            {
                spell = new DashData("Gragas E", SpellSlot.E, 600, true, 250, 911, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Gnar

            if (ObjectManager.Player.ChampionName == "Gnar")
            {
                spell = new DashData("Gnar E", SpellSlot.E, 50, false, 0, 900, 3);
                spell.CheckSpellName = "GnarE";
                Spells.Add(spell);
            }

            #endregion

            #region Graves

            if (ObjectManager.Player.ChampionName == "Graves")
            {
                spell = new DashData("Graves E", SpellSlot.E, 425, true, 100, 1223, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Irelia

            if (ObjectManager.Player.ChampionName == "Irelia")
            {
                spell = new DashData("Irelia Q", SpellSlot.Q, 650, false, 100, 2200, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Jax

            if (ObjectManager.Player.ChampionName == "Jax")
            {
                spell = new DashData("Jax Q", SpellSlot.Q, 700, false, 100, 1400, 3);
                spell.ValidTargets = new[]
                {
                    SpellValidTargets.EnemyWards, SpellValidTargets.AllyWards, SpellValidTargets.AllyMinions,
                    SpellValidTargets.AllyChampions, SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions
                };
                Spells.Add(spell);
            }

            #endregion

            #region LeBlanc

            if (ObjectManager.Player.ChampionName == "LeBlanc")
            {
                spell = new DashData("LeBlanc W1", SpellSlot.W, 600, false, 100, 1621, 3);
                spell.CheckSpellName = "LeblancSlide";
                Spells.Add(spell);
            }

            if (ObjectManager.Player.ChampionName == "LeBlanc")
            {
                spell = new DashData("LeBlanc RW", SpellSlot.R, 600, false, 100, 1621, 3);
                spell.CheckSpellName = "LeblancSlideM";
                Spells.Add(spell);
            }

            #endregion

            #region LeeSin

            if (ObjectManager.Player.ChampionName == "LeeSin")
            {
                spell = new DashData("LeeSin W", SpellSlot.W, 700, false, 250, 2000, 3);
                spell.ValidTargets = new[]
                { SpellValidTargets.AllyChampions, SpellValidTargets.AllyMinions, SpellValidTargets.AllyWards };
                spell.CheckSpellName = "BlindMonkWOne";
                Spells.Add(spell);
            }

            #endregion

            #region Lucian

            if (ObjectManager.Player.ChampionName == "Lucian")
            {
                spell = new DashData("Lucian E", SpellSlot.E, 425, false, 100, 1350, 2);
                Spells.Add(spell);
            }

            #endregion

            #region Nidalee

            if (ObjectManager.Player.ChampionName == "Nidalee")
            {
                spell = new DashData("Nidalee W", SpellSlot.W, 375, true, 250, 943, 3);
                spell.CheckSpellName = "Pounce";
                Spells.Add(spell);
            }

            #endregion

            #region Pantheon

            if (ObjectManager.Player.ChampionName == "Pantheon")
            {
                spell = new DashData("Pantheon W", SpellSlot.W, 600, false, 100, 1000, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Riven

            if (ObjectManager.Player.ChampionName == "Riven")
            {
                spell = new DashData("Riven Q", SpellSlot.Q, 222, true, 250, 560, 3);
                spell.RequiresPreMove = true;
                Spells.Add(spell);

                spell = new DashData("Riven E", SpellSlot.E, 250, false, 250, 1200, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Tristana

            if (ObjectManager.Player.ChampionName == "Tristana")
            {
                spell = new DashData("Tristana W", SpellSlot.W, 900, true, 300, 800, 5);
                Spells.Add(spell);
            }

            #endregion

            #region Tryndamare

            if (ObjectManager.Player.ChampionName == "Tryndamere")
            {
                spell = new DashData("Tryndamere E", SpellSlot.E, 650, true, 250, 900, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Vayne

            if (ObjectManager.Player.ChampionName == "Vayne")
            {
                spell = new DashData("Vayne Q", SpellSlot.Q, 300, true, 100, 910, 2);
                Spells.Add(spell);
            }

            #endregion

            #region Wukong

            if (ObjectManager.Player.ChampionName == "MonkeyKing")
            {
                spell = new DashData("Wukong E", SpellSlot.E, 650, false, 100, 1400, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #endregion

            #region Champion Blinks

            #region Ezreal

            if (ObjectManager.Player.ChampionName == "Ezreal")
            {
                spell = new BlinkData("Ezreal E", SpellSlot.E, 450, 350, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Kassadin

            if (ObjectManager.Player.ChampionName == "Kassadin")
            {
                spell = new BlinkData("Kassadin R", SpellSlot.R, 700, 200, 5);
                Spells.Add(spell);
            }

            #endregion

            #region Katarina

            if (ObjectManager.Player.ChampionName == "Katarina")
            {
                spell = new BlinkData("Katarina E", SpellSlot.E, 700, 200, 3);
                spell.ValidTargets = new[]
                {
                    SpellValidTargets.AllyChampions, SpellValidTargets.AllyMinions, SpellValidTargets.AllyWards,
                    SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions, SpellValidTargets.EnemyWards
                };
                Spells.Add(spell);
            }

            #endregion

            #region Shaco

            if (ObjectManager.Player.ChampionName == "Shaco")
            {
                spell = new BlinkData("Shaco Q", SpellSlot.Q, 400, 350, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Talon

            if (ObjectManager.Player.ChampionName == "Talon")
            {
                spell = new BlinkData("Talon E", SpellSlot.E, 700, 100, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #endregion

            #region Champion Invulnerabilities

            #region Elise

            if (ObjectManager.Player.ChampionName == "Elise")
            {
                spell = new InvulnerabilityData("Elise E", SpellSlot.E, 250, 3);
                spell.CheckSpellName = "EliseSpiderEInitial";
                spell.SelfCast       = true;
                Spells.Add(spell);
            }

            #endregion

            #region Vladimir

            if (ObjectManager.Player.ChampionName == "Vladimir")
            {
                spell          = new InvulnerabilityData("Vladimir W", SpellSlot.W, 250, 3);
                spell.SelfCast = true;
                Spells.Add(spell);
            }

            #endregion

            #region Fizz

            if (ObjectManager.Player.ChampionName == "Fizz")
            {
                spell = new InvulnerabilityData("Fizz E", SpellSlot.E, 250, 3);
                Spells.Add(spell);
            }

            #endregion

            #region MasterYi

            if (ObjectManager.Player.ChampionName == "MasterYi")
            {
                spell              = new InvulnerabilityData("MasterYi Q", SpellSlot.Q, 250, 3);
                spell.MaxRange     = 600;
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #endregion

            //Flash
            if (ObjectManager.Player.GetSpellSlot("SummonerFlash") != SpellSlot.Unknown)
            {
                spell = new BlinkData("闂幇韬查伩", ObjectManager.Player.GetSpellSlot("SummonerFlash"), 400, 100, 5, true);
                Spells.Add(spell);
            }

            //Zhonyas
            spell = new EvadeSpellData("涓簹韬查伩", 5);
            Spells.Add(spell);

            #region Champion Shields

            #region Akali

            #endregion

            #region Annie

            #endregion

            #region Diana

            #endregion

            #region Galio

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Karma

            if (ObjectManager.Player.ChampionName == "Karma")
            {
                spell = new ShieldData("Karma E", SpellSlot.E, 100, 2);
                spell.CanShieldAllies = true;
                spell.MaxRange        = 800;
                Spells.Add(spell);
            }

            #endregion

            #region Janna

            if (ObjectManager.Player.ChampionName == "Janna")
            {
                spell = new ShieldData("Janna E", SpellSlot.E, 100, 1);
                spell.CanShieldAllies = true;
                spell.MaxRange        = 800;
                Spells.Add(spell);
            }

            #endregion

            #region Morgana

            if (ObjectManager.Player.ChampionName == "Morgana")
            {
                spell = new ShieldData("Morgana E", SpellSlot.E, 100, 3);
                spell.CanShieldAllies = true;
                spell.MaxRange        = 750;
                Spells.Add(spell);
            }

            #endregion

            #endregion
        }
        static EvadeSpellDatabase()
        {
            //Add available evading spells to the database. SORTED BY PRIORITY.
            EvadeSpellData spell;

            #region Champion SpellShields

            #region Sivir

            if (ObjectManager.Player.ChampionName == "Sivir")
            {
                spell = new ShieldData("Sivir E", SpellSlot.E, 100, 1, true);
                Spells.Add(spell);
            }

            #endregion

            #region Nocturne

            if (ObjectManager.Player.ChampionName == "Nocturne")
            {
                spell = new ShieldData("Nocturne W", SpellSlot.W, 100, 1, true);
                Spells.Add(spell);
            }

            #endregion

            #endregion

            //Walking.
            spell = new EvadeSpellData("Walking", 1);
            Spells.Add(spell);

            #region Champion MoveSpeed buffs

            #region Blitzcrank

            if (ObjectManager.Player.ChampionName == "Blitzcrank")
            {
                spell = new MoveBuffData(
                    "Blitzcrank W", SpellSlot.W, 100, 3,
                    () =>
                        ObjectManager.Player.MoveSpeed *
                        (1 + 0.12f + 0.04f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Draven

            if (ObjectManager.Player.ChampionName == "Draven")
            {
                spell = new MoveBuffData(
                    "Draven W", SpellSlot.W, 100, 3,
                    () =>
                        ObjectManager.Player.MoveSpeed *
                        (1 + 0.35f + 0.05f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Evelynn

            if (ObjectManager.Player.ChampionName == "Evelynn")
            {
                spell = new MoveBuffData(
                    "Evelynn W", SpellSlot.W, 100, 3,
                    () =>
                        ObjectManager.Player.MoveSpeed *
                        (1 + 0.2f + 0.1f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Garen

            if (ObjectManager.Player.ChampionName == "Garen")
            {
                spell = new MoveBuffData("Garen Q", SpellSlot.Q, 100, 3, () => ObjectManager.Player.MoveSpeed * 1.35f);
                Spells.Add(spell);
            }

            #endregion

            #region Katarina

            if (ObjectManager.Player.ChampionName == "Katarina")
            {
                spell = new MoveBuffData(
                    "Katarina W", SpellSlot.W, 100, 3,
                    () =>
                        ObjectManager.Get<AIHeroClient>().Any(h => h.IsValidTarget(375))
                            ? ObjectManager.Player.MoveSpeed *
                              (1 + 0.10f + 0.05f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level)
                            : 0);
                Spells.Add(spell);
            }

            #endregion

            #region Karma

            if (ObjectManager.Player.ChampionName == "Karma")
            {
                spell = new MoveBuffData(
                    "Karma E", SpellSlot.E, 100, 3,
                    () =>
                        ObjectManager.Player.MoveSpeed *
                        (1 + 0.35f + 0.05f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.E).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Kennen

            if (ObjectManager.Player.ChampionName == "Kennen")
            {
                spell = new MoveBuffData("Kennen E", SpellSlot.E, 100, 3, () => 200 + ObjectManager.Player.MoveSpeed);
                //Actually it should be +335 but ingame you only gain +230, rito plz
                Spells.Add(spell);
            }

            #endregion

            #region Khazix

            if (ObjectManager.Player.ChampionName == "Khazix")
            {
                spell = new MoveBuffData("Khazix R", SpellSlot.R, 100, 5, () => ObjectManager.Player.MoveSpeed * 1.4f);
                Spells.Add(spell);
            }

            #endregion

            #region Lulu

            if (ObjectManager.Player.ChampionName == "Lulu")
            {
                spell = new MoveBuffData(
                    "Lulu W", SpellSlot.W, 100, 5,
                    () => ObjectManager.Player.MoveSpeed * (1.3f + ObjectManager.Player.FlatMagicDamageMod / 100 * 0.1f));
                Spells.Add(spell);
            }

            #endregion

            #region Nunu

            if (ObjectManager.Player.ChampionName == "Nunu")
            {
                spell = new MoveBuffData(
                    "Nunu W", SpellSlot.W, 100, 3,
                    () =>
                        ObjectManager.Player.MoveSpeed *
                        (1 + 0.1f + 0.01f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Ryze

            if (ObjectManager.Player.ChampionName == "Ryze")
            {
                spell = new MoveBuffData("Ryze R", SpellSlot.R, 100, 5, () => 80 + ObjectManager.Player.MoveSpeed);
                Spells.Add(spell);
            }

            #endregion

            #region Shyvana

            if (ObjectManager.Player.ChampionName == "Sivir")
            {
                spell = new MoveBuffData("Sivir R", SpellSlot.R, 100, 5, () => ObjectManager.Player.MoveSpeed * 1.6f);
                Spells.Add(spell);
            }

            #endregion

            #region Shyvana

            if (ObjectManager.Player.ChampionName == "Shyvana")
            {
                spell = new MoveBuffData(
                    "Shyvana W", SpellSlot.W, 100, 4,
                    () =>
                        ObjectManager.Player.MoveSpeed *
                        (1 + 0.25f + 0.05f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                spell.CheckSpellName = "ShyvanaImmolationAura";
                Spells.Add(spell);
            }

            #endregion

            #region Sona

            if (ObjectManager.Player.ChampionName == "Sona")
            {
                spell = new MoveBuffData(
                    "Sona E", SpellSlot.E, 100, 3,
                    () =>
                        ObjectManager.Player.MoveSpeed *
                        (1 + 0.12f + 0.01f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.E).Level +
                         ObjectManager.Player.FlatMagicDamageMod / 100 * 0.075f +
                         0.02f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Teemo ^_^

            if (ObjectManager.Player.ChampionName == "Teemo")
            {
                spell = new MoveBuffData(
                    "Teemo W", SpellSlot.W, 100, 3,
                    () =>
                        ObjectManager.Player.MoveSpeed *
                        (1 + 0.06f + 0.04f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.W).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Udyr

            if (ObjectManager.Player.ChampionName == "Udyr")
            {
                spell = new MoveBuffData(
                    "Udyr E", SpellSlot.E, 100, 3,
                    () =>
                        ObjectManager.Player.MoveSpeed *
                        (1 + 0.1f + 0.05f * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.E).Level));
                Spells.Add(spell);
            }

            #endregion

            #region Zilean

            if (ObjectManager.Player.ChampionName == "Zilean")
            {
                spell = new MoveBuffData("Zilean E", SpellSlot.E, 100, 3, () => ObjectManager.Player.MoveSpeed * 1.55f);
                Spells.Add(spell);
            }

            #endregion

            #endregion

            #region Champion Dashes

            #region Aatrox

            if (ObjectManager.Player.ChampionName == "Aatrox")
            {
                spell = new DashData("Aatrox Q", SpellSlot.Q, 650, false, 400, 3000, 3);
                spell.Invert = true;
                Spells.Add(spell);
            }

            #endregion

            #region Akali

            if (ObjectManager.Player.ChampionName == "Akali")
            {
                spell = new DashData("Akali R", SpellSlot.R, 800, false, 100, 2461, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Alistar

            if (ObjectManager.Player.ChampionName == "Alistar")
            {
                spell = new DashData("Alistar W", SpellSlot.W, 650, false, 100, 1900, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Caitlyn

            if (ObjectManager.Player.ChampionName == "Caitlyn")
            {
                spell = new DashData("Caitlyn E", SpellSlot.E, 490, true, 250, 1000, 3);
                spell.Invert = true;
                Spells.Add(spell);
            }

            #endregion

            #region Corki

            if (ObjectManager.Player.ChampionName == "Corki")
            {
                spell = new DashData("Corki W", SpellSlot.W, 790, false, 250, 1044, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Fizz

            if (ObjectManager.Player.ChampionName == "Fizz")
            {
                spell = new DashData("Fizz Q", SpellSlot.Q, 550, true, 100, 1400, 4);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyMinions, SpellValidTargets.EnemyChampions };
                Spells.Add(spell);
            }

            #endregion

            #region Gragas

            if (ObjectManager.Player.ChampionName == "Gragas")
            {
                spell = new DashData("Gragas E", SpellSlot.E, 600, true, 250, 911, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Gnar

            if (ObjectManager.Player.ChampionName == "Gnar")
            {
                spell = new DashData("Gnar E", SpellSlot.E, 50, false, 0, 900, 3);
                spell.CheckSpellName = "GnarE";
                Spells.Add(spell);
            }

            #endregion

            #region Graves

            if (ObjectManager.Player.ChampionName == "Graves")
            {
                spell = new DashData("Graves E", SpellSlot.E, 425, true, 100, 1223, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Irelia

            if (ObjectManager.Player.ChampionName == "Irelia")
            {
                spell = new DashData("Irelia Q", SpellSlot.Q, 650, false, 100, 2200, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Jax

            if (ObjectManager.Player.ChampionName == "Jax")
            {
                spell = new DashData("Jax Q", SpellSlot.Q, 700, false, 100, 1400, 3);
                spell.ValidTargets = new[]
                {
                    SpellValidTargets.EnemyWards, SpellValidTargets.AllyWards, SpellValidTargets.AllyMinions,
                    SpellValidTargets.AllyChampions, SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions
                };
                Spells.Add(spell);
            }

            #endregion

            #region Leblanc

            if (ObjectManager.Player.ChampionName == "Leblanc")
            {
                spell = new DashData("LeBlanc W1", SpellSlot.W, 600, false, 100, 1621, 3);
                spell.CheckSpellName = "LeblancSlide";
                Spells.Add(spell);
            }

            if (ObjectManager.Player.ChampionName == "Leblanc")
            {
                spell = new DashData("LeBlanc RW", SpellSlot.R, 600, false, 100, 1621, 3);
                spell.CheckSpellName = "LeblancSlideM";
                Spells.Add(spell);
            }

            #endregion

            #region LeeSin

            if (ObjectManager.Player.ChampionName == "LeeSin")
            {
                spell = new DashData("LeeSin W", SpellSlot.W, 700, false, 250, 2000, 3);
                spell.ValidTargets = new[]
                {SpellValidTargets.AllyChampions, SpellValidTargets.AllyMinions, SpellValidTargets.AllyWards};
                spell.CheckSpellName = "BlindMonkWOne";
                Spells.Add(spell);
            }

            #endregion

            #region Lucian

            if (ObjectManager.Player.ChampionName == "Lucian")
            {
                spell = new DashData("Lucian E", SpellSlot.E, 425, false, 100, 1350, 2);
                Spells.Add(spell);
            }

            #endregion

            #region Nidalee

            if (ObjectManager.Player.ChampionName == "Nidalee")
            {
                spell = new DashData("Nidalee W", SpellSlot.W, 375, true, 250, 943, 3);
                spell.CheckSpellName = "Pounce";
                Spells.Add(spell);
            }

            #endregion

            #region Pantheon

            if (ObjectManager.Player.ChampionName == "Pantheon")
            {
                spell = new DashData("Pantheon W", SpellSlot.W, 600, false, 100, 1000, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Riven

            if (ObjectManager.Player.ChampionName == "Riven")
            {
                spell = new DashData("Riven Q", SpellSlot.Q, 222, true, 250, 560, 3);
                spell.RequiresPreMove = true;
                Spells.Add(spell);

                spell = new DashData("Riven E", SpellSlot.E, 250, false, 250, 1200, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Tristana

            if (ObjectManager.Player.ChampionName == "Tristana")
            {
                spell = new DashData("Tristana W", SpellSlot.W, 900, true, 300, 800, 5);
                Spells.Add(spell);
            }

            #endregion

            #region Tryndamare

            if (ObjectManager.Player.ChampionName == "Tryndamere")
            {
                spell = new DashData("Tryndamere E", SpellSlot.E, 650, true, 250, 900, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Vayne

            if (ObjectManager.Player.ChampionName == "Vayne")
            {
                spell = new DashData("Vayne Q", SpellSlot.Q, 300, true, 100, 910, 2);
                Spells.Add(spell);
            }

            #endregion

            #region Wukong

            if (ObjectManager.Player.ChampionName == "MonkeyKing")
            {
                spell = new DashData("Wukong E", SpellSlot.E, 650, false, 100, 1400, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Yasuo

            if (ObjectManager.Player.ChampionName == "Yasuo")
            {
                spell = new DashData("Yasuo E", SpellSlot.E, 475, true, 50, 2000, 2); //550 cast range?
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #endregion

            #region Champion Blinks

            #region Ezreal

            if (ObjectManager.Player.ChampionName == "Ezreal")
            {
                spell = new BlinkData("Ezreal E", SpellSlot.E, 450, 350, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Kassadin

            if (ObjectManager.Player.ChampionName == "Kassadin")
            {
                spell = new BlinkData("Kassadin R", SpellSlot.R, 700, 200, 5);
                Spells.Add(spell);
            }

            #endregion

            #region Katarina

            if (ObjectManager.Player.ChampionName == "Katarina")
            {
                spell = new BlinkData("Katarina E", SpellSlot.E, 700, 200, 3);
                spell.ValidTargets = new[]
                {
                    SpellValidTargets.AllyChampions, SpellValidTargets.AllyMinions, SpellValidTargets.AllyWards,
                    SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions, SpellValidTargets.EnemyWards
                };
                Spells.Add(spell);
            }

            #endregion

            #region Shaco

            if (ObjectManager.Player.ChampionName == "Shaco")
            {
                spell = new BlinkData("Shaco Q", SpellSlot.Q, 400, 350, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Talon

            if (ObjectManager.Player.ChampionName == "Talon")
            {
                spell = new BlinkData("Talon E", SpellSlot.E, 700, 100, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #endregion

            #region Champion Invulnerabilities

            #region Elise

            if (ObjectManager.Player.ChampionName == "Elise")
            {
                spell = new InvulnerabilityData("Elise E", SpellSlot.E, 250, 3);
                spell.CheckSpellName = "EliseSpiderEInitial";
                spell.SelfCast = true;
                Spells.Add(spell);
            }

            #endregion

            #region Vladimir

            if (ObjectManager.Player.ChampionName == "Vladimir")
            {
                spell = new InvulnerabilityData("Vladimir W", SpellSlot.W, 250, 3);
                spell.SelfCast = true;
                Spells.Add(spell);
            }

            #endregion

            #region Fizz

            if (ObjectManager.Player.ChampionName == "Fizz")
            {
                spell = new InvulnerabilityData("Fizz E", SpellSlot.E, 250, 3);
                Spells.Add(spell);
            }

            #endregion

            #region MasterYi

            if (ObjectManager.Player.ChampionName == "MasterYi")
            {
                spell = new InvulnerabilityData("MasterYi Q", SpellSlot.Q, 250, 3);
                spell.MaxRange = 600;
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #endregion

            //Flash
            if (ObjectManager.Player.GetSpellSlotFromName("summonerflash") != SpellSlot.Unknown)
            {
                spell = new BlinkData("Flash", ObjectManager.Player.GetSpellSlotFromName("summonerflash"), 400, 100, 5,
                    true);
                Spells.Add(spell);
            }

            //Zhonyas
            spell = new EvadeSpellData("Zhonyas", 5);
            Spells.Add(spell);

            #region Champion Shields

            #region Akali

            #endregion

            #region Annie

            #endregion

            #region Diana

            #endregion

            #region Galio

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Akali

            #endregion

            #region Karma

            if (ObjectManager.Player.ChampionName == "Karma")
            {
                spell = new ShieldData("Karma E", SpellSlot.E, 100, 2);
                spell.CanShieldAllies = true;
                spell.MaxRange = 800;
                Spells.Add(spell);
            }

            #endregion

            #region Janna

            if (ObjectManager.Player.ChampionName == "Janna")
            {
                spell = new ShieldData("Janna E", SpellSlot.E, 100, 1);
                spell.CanShieldAllies = true;
                spell.MaxRange = 800;
                Spells.Add(spell);
            }

            #endregion

            #region Morgana

            if (ObjectManager.Player.ChampionName == "Morgana")
            {
                spell = new ShieldData("Morgana E", SpellSlot.E, 100, 3);
                spell.CanShieldAllies = true;
                spell.MaxRange = 750;
                Spells.Add(spell);
            }

            #endregion

            #endregion
        }
        static EvadeSpellDatabase()
        {
            //Add available evading spells to the database. SORTED BY PRIORITY.
            EvadeSpellData spell;

            #region Champion SpellShields

            #region Sivir

            if (ObjectManager.Player.ChampionName == "Sivir")
            {
                spell = new ShieldData("Sivir E", SpellSlot.E, 100, 1, true);
                Spells.Add(spell);
            }

            #endregion

            #region Nocturne

            if (ObjectManager.Player.ChampionName == "Nocturne")
            {
                spell = new ShieldData("Nocturne E", SpellSlot.E, 100, 1, true);
                Spells.Add(spell);
            }

            #endregion

            #endregion

            //Walking.
            spell = new EvadeSpellData("Walking", 1);
            Spells.Add(spell);

            #region Champion Dashes
            #region Aatrox

            if (ObjectManager.Player.ChampionName == "Aatrox")
            {
                spell        = new DashData("Aatrox Q", SpellSlot.Q, 650, false, 400, 3000, 3);
                spell.Invert = true;
                Spells.Add(spell);
            }

            #endregion

            #region Akali

            if (ObjectManager.Player.ChampionName == "Akali")
            {
                spell = new DashData("Akali R", SpellSlot.R, 800, false, 100, 2461, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }
            #endregion

            #region Alistar

            if (ObjectManager.Player.ChampionName == "Alistar")
            {
                spell = new DashData("Alistar W", SpellSlot.W, 650, false, 100, 1900, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Caitlyn

            if (ObjectManager.Player.ChampionName == "Caitlyn")
            {
                spell        = new DashData("Caitlyn E", SpellSlot.E, 490, true, 250, 1000, 3);
                spell.Invert = true;
                Spells.Add(spell);
            }

            #endregion

            #region Corki

            if (ObjectManager.Player.ChampionName == "Corki")
            {
                spell = new DashData("Corki W", SpellSlot.W, 790, false, 250, 1044, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Gragas

            if (ObjectManager.Player.ChampionName == "Gragas")
            {
                spell = new DashData("Gragas E", SpellSlot.E, 600, true, 250, 911, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Gnar
            if (ObjectManager.Player.ChampionName == "Gnar")
            {
                spell = new DashData("Gnar E", SpellSlot.E, 50, false, 0, 900, 3);
                spell.CheckSpellName = "GnarE";
                Spells.Add(spell);
            }

            #endregion

            #region Graves

            if (ObjectManager.Player.ChampionName == "Graves")
            {
                spell = new DashData("Graves E", SpellSlot.E, 1223, true, 100, 425, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Irelia

            if (ObjectManager.Player.ChampionName == "Irelia")
            {
                spell = new DashData("Irelia Q", SpellSlot.Q, 650, false, 100, 2200, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Jax

            if (ObjectManager.Player.ChampionName == "Jax")
            {
                spell = new DashData("Jax Q", SpellSlot.Q, 700, false, 100, 1400, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyWards, SpellValidTargets.AllyWards, SpellValidTargets.AllyMinions, SpellValidTargets.AllyChampions, SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion


            #region LeBlanc

            if (ObjectManager.Player.ChampionName == "LeBlanc")
            {
                spell = new DashData("LeBlanc W1", SpellSlot.W, 600, false, 100, 1621, 3);
                spell.CheckSpellName = "LeblancSlide";
                Spells.Add(spell);
            }

            if (ObjectManager.Player.ChampionName == "LeBlanc")
            {
                spell = new DashData("LeBlanc RW", SpellSlot.R, 600, false, 100, 1621, 3);
                spell.CheckSpellName = "LeblancSlideM";
                Spells.Add(spell);
            }

            #endregion

            #region LeeSin

            if (ObjectManager.Player.ChampionName == "LeeSin")
            {
                spell = new DashData("LeeSin W", SpellSlot.W, 700, false, 250, 2000, 3);
                spell.ValidTargets = new[]
                { SpellValidTargets.AllyChampions, SpellValidTargets.AllyMinions, SpellValidTargets.AllyWards };
                spell.CheckSpellName = "BlindMonkWOne";
                Spells.Add(spell);
            }

            #endregion

            #region Nidalee

            if (ObjectManager.Player.ChampionName == "Nidalee")
            {
                spell = new DashData("Nidalee W", SpellSlot.W, 375, true, 250, 943, 3);
                spell.CheckSpellName = "Pounce";
                Spells.Add(spell);
            }

            #endregion

            #region Pantheon

            if (ObjectManager.Player.ChampionName == "Pantheon")
            {
                spell = new DashData("Pantheon W", SpellSlot.W, 600, false, 100, 1000, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #region Riven

            if (ObjectManager.Player.ChampionName == "Riven")
            {
                spell = new DashData("Riven Q", SpellSlot.Q, 222, true, 250, 560, 3);
                spell.RequiresPreMove = true;
                Spells.Add(spell);

                spell = new DashData("Riven E", SpellSlot.E, 250, false, 250, 1200, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Tristana

            if (ObjectManager.Player.ChampionName == "Tristana")
            {
                spell = new DashData("Tristana W", SpellSlot.W, 900, true, 300, 800, 5);
                Spells.Add(spell);
            }

            #endregion

            #region Tryndamare

            if (ObjectManager.Player.ChampionName == "Tryndamere")
            {
                spell = new DashData("Tryndamere E", SpellSlot.E, 650, true, 250, 900, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Vayne

            if (ObjectManager.Player.ChampionName == "Vayne")
            {
                spell = new DashData("Vayne Q", SpellSlot.Q, 300, true, 250, 900, 2);
                Spells.Add(spell);
            }

            #endregion

            #region Wukong

            if (ObjectManager.Player.ChampionName == "MonkeyKing")
            {
                spell = new DashData("Wukong E", SpellSlot.E, 650, false, 100, 1400, 3);
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #endregion

            #region Champion Blinks

            #region Ezreal

            if (ObjectManager.Player.ChampionName == "Ezreal")
            {
                spell = new BlinkData("Ezreal E", SpellSlot.E, 450, 350, 3);
                Spells.Add(spell);
            }

            #endregion

            #region Kassadin

            if (ObjectManager.Player.ChampionName == "Kassadin")
            {
                spell = new BlinkData("Kassadin R", SpellSlot.R, 700, 200, 5);
                Spells.Add(spell);
            }

            #endregion

            #region Katarina

            if (ObjectManager.Player.ChampionName == "Katarina")
            {
                spell = new BlinkData("Katarina E", SpellSlot.E, 700, 100, 3);
                spell.ValidTargets = new[]
                {
                    SpellValidTargets.AllyChampions, SpellValidTargets.AllyMinions, SpellValidTargets.AllyWards,
                    SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions, SpellValidTargets.EnemyWards
                };
                Spells.Add(spell);
            }

            #endregion

            #region Shaco

            if (ObjectManager.Player.ChampionName == "Shaco")
            {
                spell = new BlinkData("Shaco Q", SpellSlot.Q, 400, 350, 3);
                Spells.Add(spell);
            }

            #endregion

            #endregion

            #region Champion Invulnerabilities

            #region Elise

            if (ObjectManager.Player.ChampionName == "Elise")
            {
                spell = new InvulnerabilityData("Elise E", SpellSlot.E, 250, 3);
                spell.CheckSpellName = "EliseSpiderEInitial";
                spell.SelfCast       = true;
                Spells.Add(spell);
            }

            #endregion

            #region Vladimir

            if (ObjectManager.Player.ChampionName == "Vladimir")
            {
                spell          = new InvulnerabilityData("Vladimir W", SpellSlot.W, 250, 3);
                spell.SelfCast = true;
                Spells.Add(spell);
            }

            #endregion

            #region Fizz

            if (ObjectManager.Player.ChampionName == "Fizz")
            {
                spell = new InvulnerabilityData("Fizz E", SpellSlot.E, 250, 3);
                Spells.Add(spell);
            }

            #endregion

            #region MasterYi

            if (ObjectManager.Player.ChampionName == "MasterYi")
            {
                spell              = new InvulnerabilityData("MasterYi Q", SpellSlot.Q, 250, 3);
                spell.MaxRange     = 600;
                spell.ValidTargets = new[] { SpellValidTargets.EnemyChampions, SpellValidTargets.EnemyMinions };
                Spells.Add(spell);
            }

            #endregion

            #endregion

            //Flash
            if (ObjectManager.Player.GetSpellSlot("SummonerFlash") != SpellSlot.Unknown)
            {
                spell = new BlinkData("Flash", ObjectManager.Player.GetSpellSlot("SummonerFlash"), 400, 100, 5, true);
                Spells.Add(spell);
            }

            //Zhonyas
            spell = new EvadeSpellData("Zhonyas", 5);
            Spells.Add(spell);

            #region Champion Shields

            #region Janna

            if (ObjectManager.Player.ChampionName == "Janna")
            {
                spell = new ShieldData("Janna E", SpellSlot.E, 100, 1);
                spell.CanShieldAllies = true;
                spell.MaxRange        = 800;
                Spells.Add(spell);
            }

            #endregion

            #region Morgana

            if (ObjectManager.Player.ChampionName == "Morgana")
            {
                spell = new ShieldData("Morgana E", SpellSlot.E, 100, 3);
                spell.CanShieldAllies = true;
                spell.MaxRange        = 750;
                Spells.Add(spell);
            }

            #endregion

            #endregion
        }