Exemple #1
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        public Eu4Culture AddCulture(PdxSublist data, Eu4WorldBase world)
        {
            var culture = new Eu4Culture(data, this, world);

            Cultures.Add(culture);
            return(culture);
        }
Exemple #2
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        public Eu4Religion AddReligion(PdxSublist value, Eu4WorldBase world)
        {
            var religion = new Eu4Religion(value, this, world);

            Religions.Add(religion);
            return(religion);
        }
Exemple #3
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        public Eu4Religion AddReligion(string name, Eu4WorldBase world)
        {
            var religion = new Eu4Religion(name, this, world);

            Religions.Add(religion);
            return(religion);
        }
Exemple #4
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        public Eu4Culture AddCulture(string name, Eu4WorldBase world, bool vanilla = true, string display = null)
        {
            var culture = new Eu4Culture(name, this, world);

            culture.DisplayName = display;
            Cultures.Add(culture);
            if (!vanilla)
            {
                culture.IsVanilla = false;
            }
            return(culture);
        }
Exemple #5
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 public Eu4Culture(string name, Eu4CultureGroup group, Eu4WorldBase world)
 {
     if (Name == "russian_culture")
     {
         Console.WriteLine();
     }
     IsVanilla    = true;
     Name         = name;
     Group        = group;
     MaleNames    = new List <string>();
     FemaleNames  = new List <string>();
     DynastyNames = new List <string>();
 }
Exemple #6
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        public Eu4CultureGroup(PdxSublist data, Eu4WorldBase world) : this(data.Key)
        {
            GraphicalCulture = data.KeyValuePairs.ContainsKey("graphical_culture") ? data.GetString("graphical_culture") : null;
            DisplayName      = world.Localisation[data.Key];


            //foreach(var sub in data.Sublists)
            //{
            //	if (sub.Value.KeyValuePairs.ContainsKey("primary"))
            //	{
            //		Cultures.Add(new Eu4Culture(sub.Value, this));
            //	}
            //}
        }
        public Eu4SuperRegion(string name, PdxSublist value, Eu4WorldBase world)
        {
            Name = name;

            Regions = new HashSet <Eu4Region>(value.Values.Where(an => world.Regions.ContainsKey(an)).Select(an => world.Regions[an]));
            foreach (var region in Regions)
            {
                if (region.SuperRegion != null)
                {
                    System.Console.WriteLine($"WARNING: {region.Name} exists in multiple regions!");
                }
                region.SuperRegion = this;
            }
        }
Exemple #8
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        public Eu4Culture(PdxSublist data, Eu4CultureGroup group, Eu4WorldBase world)
        {
            IsVanilla   = true;
            Name        = data.Key;
            DisplayName = world.Localisation.ContainsKey(Name) ? world.Localisation[Name] : Name;
            if (Name == "russian_culture")
            {
                Console.WriteLine();
            }
            if (Name == "english")
            {
                Console.WriteLine();
            }
            Group = group;
            var capital = 0;

            if (data.KeyValuePairs.ContainsKey("primary"))
            {
                PrimaryNation = data.GetString("primary");
                if (world.Countries.ContainsKey(PrimaryNation))
                {
                    capital = world.Countries[PrimaryNation].Capital;
                }
            }
            if (capital == 0)
            {
                // highest development continent out of all eu4 provinces with that culture in 1444
                Continent = world.Provinces.Values.Where(p => p.OriginalCulture == Name).GroupBy(p => p.Continent).OrderByDescending(g => g.Sum(p => p.Development)).FirstOrDefault()?.Key;
            }
            else
            {
                Continent = world.Provinces[capital].Continent;
            }

            MaleNames = new List <string>();
            data.Sublists.ForEach("male_names", (sub) =>
            {
                MaleNames.AddRange(sub.Values);
            });            // ? data.GetSublist("male_names").Values : new List<string>();
            FemaleNames = new List <string>();
            data.Sublists.ForEach("female_names", (sub) =>
            {
                FemaleNames.AddRange(sub.Values);
            });

            DynastyNames = data.Sublists.ContainsKey("dynasty_names") ? data.GetSublist("dynasty_names").Values : new List <string>();
        }
Exemple #9
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        public Eu4Region(string name, PdxSublist value, Eu4WorldBase world)
        {
            Name = name;

            if (value.Sublists.ContainsKey("areas"))
            {
                Areas = new HashSet <Eu4Area>(value.Sublists["areas"].Values.Where(an => world.Areas.ContainsKey(an)).Select(an => world.Areas[an]));
                foreach (var area in Areas)
                {
                    if (area.Region != null)
                    {
                        System.Console.WriteLine($"WARNING: {area.Name} exists in multiple regions!");
                    }
                    area.Region = this;
                }
            }
        }
 public Eu4CountryBase(Eu4WorldBase world)
 {
     World = world;
 }
Exemple #11
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 public Eu4ReligionGroup(string name, Eu4WorldBase world, string displayName)
 {
     Name        = name;
     Religions   = new List <Eu4Religion>();
     DisplayName = displayName;
 }
Exemple #12
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 public Eu4ReligionGroup(string name, Eu4WorldBase world) : this(name, world, world.Localisation[name])
 {
 }
Exemple #13
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 public Eu4Religion(string name, Eu4ReligionGroup group, Eu4WorldBase world)
 {
     Name  = name;
     Group = group;
 }
Exemple #14
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 public Eu4Religion(PdxSublist data, Eu4ReligionGroup group, Eu4WorldBase world) : this(data.Key, group, world)
 {
     Colour      = new Colour(data.GetSublist("color").FloatValues[string.Empty]);
     Icon        = (int)data.GetFloat("icon");
     DisplayName = world.Localisation[data.Key];
 }