public void OnInitialized(GLSurface w, EventArgs e) { w.Platform.Invoke(() => w.OnGLInitalized(e)); }
public void OnInitialized(GLSurface w, EventArgs e) { using (w.Platform.Context) w.OnGLInitalized(e); }
public void OnInitialized(GLSurface w, EventArgs e) { w.Platform.Invoke(() => w.OnGLInitalized(e)); }
public void OnInitialized(GLSurface w, EventArgs e) { using (w.Platform.Context) w.OnGLInitalized(e); }