private static void Main(string[] args) { //StructPoint s1 = new StructPoint(); //StructPoint s2 = s1; //Console.WriteLine(s1.X); //Console.WriteLine(s2.X); //s1.X++; //Console.WriteLine(s1.X); //Console.WriteLine(s2.X); ClassPoint s1 = new ClassPoint(); ClassPoint s2 = s1; Console.WriteLine(s1.X); Console.WriteLine(s2.X); s1.X++; Console.WriteLine(s1.X); Console.WriteLine(s2.X); Console.ReadLine(); }
static void Main(string[] args) { //Point? p = new Point(); //Print(p); //StrutucPoint s1 = new StrutucPoint(); //StrutucPoint s2 = s1; //Console.WriteLine(s1.X); //Console.WriteLine(s2.X); //s1.X++; //Console.WriteLine(s1.X); //Console.WriteLine(s2.X); ClassPoint s1 = new ClassPoint(); ClassPoint s2 = s1; Console.WriteLine(s1.X); Console.WriteLine(s2.X); s1.X++; Console.WriteLine(s1.X); Console.WriteLine(s2.X); Console.ReadLine(); //Console.ReadLine(); }