public ClientOpenOtherPlayerShopEventArgs(OpenOtherPlayerShopInfo i) { info = i; }
public static OpenOtherPlayerShopInfo RecvOpenOtherPlayerShop(Packet p) { p.Skip(2); int playerid = p.ReadInt(); OpenOtherPlayerShopInfo i = new OpenOtherPlayerShopInfo { CharacterID = playerid }; return i; }