public ClientOpenOtherPlayerShopEventArgs(OpenOtherPlayerShopInfo i)
 {
     info = i;
 }
        public static OpenOtherPlayerShopInfo RecvOpenOtherPlayerShop(Packet p)
        {
            p.Skip(2);
            int playerid = p.ReadInt();

            OpenOtherPlayerShopInfo i = new OpenOtherPlayerShopInfo
            {
                CharacterID = playerid
            };

            return i;
        }