Exemple #1
0
        private void UpdatePairingButtons()
        {
            RfcommDeviceDisplay deviceDisp = (RfcommDeviceDisplay)resultsListView.SelectedItem;

            if (null != deviceDisp)
            {
                ConnectButton.IsEnabled = true;
            }
            else
            {
                ConnectButton.IsEnabled = false;
            }
        }
Exemple #2
0
        public async void Connect(RfcommDeviceDisplay deviceInfoDisp)
        {
            try
            {
                bluetoothDevice = await BluetoothDevice.FromIdAsync(deviceInfoDisp.Id);
            }
            catch
            {
                //rootPage.NotifyUser(ex.Message, NotifyType.ErrorMessage);
                return;
            }
            // If we were unable to get a valid Bluetooth device object,
            // it's most likely because the user has specified that all unpaired devices
            // should not be interacted with.

            // This should return a list of uncached Bluetooth services (so if the server was not active when paired, it will still be detected by this call
            string uuid = "17fcf242-f86d-4e35-805e-" + Constants.BLUETOOTH_ID;
            Guid   RfcommChatServiceUuid = Guid.Parse(uuid);
            var    rfcommServices        = await bluetoothDevice.GetRfcommServicesForIdAsync(
                RfcommServiceId.FromUuid(RfcommChatServiceUuid), BluetoothCacheMode.Uncached);

            if (rfcommServices.Services.Count > 0)
            {
                ConnectService = rfcommServices.Services[0];
            }
            else
            {
                return;
            }

            // Do various checks of the SDP record to make sure you are talking to a device that actually supports the Bluetooth Rfcomm Chat Service
            UInt16 SdpServiceNameAttributeId = 0x100;
            var    attributes = await ConnectService.GetSdpRawAttributesAsync();

            if (!attributes.ContainsKey(SdpServiceNameAttributeId))
            {
                MessageBox.Show("sdpAttributeがおかしい");
                return;
            }

            byte SdpServiceNameAttributeType = (4 << 3) | 5;
            var  attributeReader             = DataReader.FromBuffer(attributes[SdpServiceNameAttributeId]);
            var  attributeType = attributeReader.ReadByte();

            if (attributeType != SdpServiceNameAttributeType)
            {
                MessageBox.Show("sdpNameAttributeがおかしい");
                return;
            }
            var serviceNameLength = attributeReader.ReadByte();

            lock (this) //lock構文、排他制御
            {
                ConnectSocket = new StreamSocket();
            }

            try
            {
                await ConnectSocket.ConnectAsync(ConnectService.ConnectionHostName, ConnectService.ConnectionServiceName);
            }
            catch (Exception ex) when((uint)ex.HResult == 0x80072740)  // WSAEADDRINUSE
            {
                MessageBox.Show("socket接続がおかしい");
            }
            Console.WriteLine("Connect");
            main.ComState.Text      = "演奏開始待機中";
            main.ConnectDevice.Text = deviceInfoDisp.Name.ToString();
            Start(main);
        }