public MachineRun(string m, Rotor m4, Rotor lR, Rotor mR, Rotor rR, string ern, string[] indPlugs) { // constructor for Enigma M4 - navy this.mType = true; // = navy enigma this.pBoard = new PlugBoard(indPlugs); this.mirror = new Mirror(m); this.M4Rotor = m4; this.lRotor = lR; this.mRotor = mR; this.rRotor = rR; this.eRotor = new EntryRotor(ern); }
public MachineRun(string m, Rotor lR, Rotor mR, Rotor rR, string ern, string[] indPlugs) { // constructor for Enigma I - army / M1 this.mType = false; // = army enigma this.pBoard = new PlugBoard(indPlugs); this.mirror = new Mirror(m); this.lRotor = lR; this.mRotor = mR; this.rRotor = rR; this.eRotor = new EntryRotor(ern); //Console.WriteLine(lR.GetN()+":"+mR.GetN()+":"+rR.GetN()+"|"+lR.GetCpos()+"."+mR.GetCpos()+"."+rR.GetCpos()+"|"+lR.GetsRing()+"."+mR.GetsRing()+"."+rR.GetsRing()); }