/// <summary>
        /// Draw a readonly property field.
        /// </summary>
        /// <param name="_position">Rect to draw field in.</param>
        /// <param name="_property">Property to display.</param>
        /// <param name="_label">Label to display before property.</param>
        /// <param name="_useRadioToggle">If property is boolean type, indicates if using radio toggle or standard one.</param>
        public static void ReadOnlyProperty(SerializedProperty _property, GUIContent _label, bool _useRadioToggle = false)
        {
            // Get field rect
            Rect _position = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight);

            // Draw it
            EditorGUIEnhanced.ReadOnlyProperty(_position, _property, _label, _useRadioToggle);
        }
Exemple #2
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        /***************************
         *******   METHODS   *******
         **************************/

        // Make your own IMGUI based GUI for the property
        public override void OnGUI(Rect _position, SerializedProperty _property, GUIContent _label)
        {
            ReadOnlyAttribute _attribute = (ReadOnlyAttribute)attribute;

            EditorGUIEnhanced.ReadOnlyProperty(_position, _property, _label, _attribute.UseRadioToggle);
        }