public static void DrawLinesToPotentialThingsToLinkTo(ThingDef myDef, IntVec3 myPos, Rot4 myRot, Map map)
        {
            nearDrowingList.Clear();
            Vector3 pointingPos = GenThing.TrueCenter(myPos, myRot, myDef.size, myDef.Altitude);

            foreach (Thing thing in GenRadial.RadialDistinctThingsAround(myPos, map, range, true))
            {
                CompResonancePowerPlant comp = thing.TryGetComp <CompResonancePowerPlant>();
                if (comp != null)
                {
                    nearDrowingList.Add(comp);
                }
            }
            foreach (Thing thing in GenRadial.RadialDistinctThingsAround(myPos + myRot.FacingCell, map, range, true))
            {
                CompResonancePowerPlant comp = thing.TryGetComp <CompResonancePowerPlant>();
                if (comp != null)
                {
                    nearDrowingList.Add(comp);
                }
            }
            foreach (CompResonancePowerPlant comp in nearDrowingList)
            {
                if (comp.CanBeActive)
                {
                    GenDraw.DrawLineBetween(pointingPos, comp.parent.TrueCenter());
                }
                else
                {
                    GenDraw.DrawLineBetween(pointingPos, comp.parent.TrueCenter(), CompAffectedByFacilities.InactiveFacilityLineMat);
                }
            }
        }
 public void LinkToNearbyBuildings()
 {
     foreach (Thing thing in GenRadial.RadialDistinctThingsAround(parent.Position, parent.Map, range, true))
     {
         CompResonancePowerPlant comp = thing.TryGetComp <CompResonancePowerPlant>();
         if (comp != null)
         {
             if (comp.AddLink(parent))
             {
                 linkedBuildings.Add(comp.parent);
                 currentPowerEfficiency += additionalEfficiency;
             }
         }
     }
     foreach (Thing thing in GenRadial.RadialDistinctThingsAround(parent.Position + parent.Rotation.FacingCell, parent.Map, range, true))
     {
         CompResonancePowerPlant comp = thing.TryGetComp <CompResonancePowerPlant>();
         if (comp != null)
         {
             if (comp.AddLink(parent))
             {
                 linkedBuildings.Add(comp.parent);
                 currentPowerEfficiency += additionalEfficiency;
             }
         }
     }
 }
        public override void DrawGhost(ThingDef def, IntVec3 center, Rot4 rot, Color ghostCol)
        {
            Map currentMap = Find.CurrentMap;

            if (def.HasComp(typeof(CompResonancePowerPlant)))
            {
                CompResonancePowerPlant.DrawLinesToPotentialThingsToLinkTo(def, center, rot, currentMap);
            }
        }